Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Is this possible?
Is this possible?
Dec 15 2007, 7:03 am
By: rudeanduncouth  

Dec 15 2007, 7:03 am rudeanduncouth Post #1



Is there anyway to allow the sharing of units in team play without playing the map on team melee? Or can a team melee map be created?



None.

Dec 15 2007, 9:52 am NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Quote from rudeanduncouth
Is there anyway to allow the sharing of units in team play without playing the map on team melee? Or can a team melee map be created?
Neither.

But you can make a system which centers a location on an observer and gives all units there to another player when he moves a civ to a beacon.

That mean the obs is the point which units you want control of and the civ activates the give.




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[2024-5-23. : 3:50 pm]
Ultraviolet -- :wob:
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UndeadStar -- :wob:
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Riney -- Somethings never change.
[2024-5-22. : 6:10 am]
Riney -- I come back after 4 months. Post wob. Make a crappy post in Null. Hit a 0 in magic boxes.
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Riney -- :wob:
[2024-5-20. : 3:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
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