I'm editing a version of Laser Tag that has a Dark Archon in it. I've been playing it for about 3 months and almost everyone I've played with seems to agree that the dark archon should NOT have infinite energy to just cast mael over and over again (indeed, it seems kind of cheap). Because that is the way it is right now. Right now, the DA's energy is constantly at 0, and it costs 0 energy to cast mael, so you can just cast it for infinity. So what I want to do is make it so it costs at least 25 energy to cast mael. This isn't difficult to do, I can make it so it costs 25 energy no problem. The problem is, it doesn't matter if it costs 25 energy, because the DA's energy is always stuck at 0.
The difficulty is, I can't find a trigger ANYWHERE that is causing the DA's energy to stay at 0. Moreover, I can't find anything in the properties of the unit, nor the unit editing screen, that would enable the unit to start gaining energy normally. Any tips as to what I should be looking for to change this? Whether it's in the triggers or somewhere else? What would a trigger like this look like if it were that? (obviously I don't want to set the 25ish units that I've already worked on back to default)
Thanks everyone!
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open the map in scmdraft.
Use "trigger editor" aka trigedit and copy/paste the triggers into notepad. Search for the trigger in notepad instead. The DA can only lose its energy by triggers.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"
I have SCMDraft2, so maybe it's different.
The only option I have is:
Triggers-->Classic Map Triggers--> (gives me trigger edit screen)
But there is no option to copy and paste the triggers, as if they were in microsoft word format or something. If you copy it, it just creates a duplicate at the bottom of the triggers screen like normal.
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That's what he meant by scmdraft.
There should be another option under Triggers called "Trigger Editor." That's the one that will let you copy and paste them.
Currently Working On: My Overwatch addiction.
(did you fix it in the download?) seems their is no modifying of it's energy, would guess that somewhere it's removed and recreated?
TheNitesWhoSay - Clan Aura -
githubReached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.
Ya I fixed it, it's just 1 tiny trigger
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THanks guys! I actually figured it out after I posted my last point. I don't know how I missed it (I guess it's because there are like 200 triggers lol). Yeah, xboi is right, it was just one tiny trigger.
None.