Staredit Network > Forums > Null > Topic: Mysterium Mansion
Mysterium Mansion
Apr 4 2011, 1:15 pm
By: OlimarandLouie
Pages: 1 2 36 >
 

Apr 4 2011, 1:15 pm OlimarandLouie Post #1





Scenario - You awake in the foyer of a mansion, with one objective: Escape alive. And I don't mean merely "Break a window and run away." There are... things that may bring an untimely end to your person. How you escape is entirely up to you, however be warned, this is not a cakewalk. Working together significantly increases your chances of surviving, although you are not required to.




Key Points
  • Death traps, puzzles, and other surprises are present in this mansion.

  • Locked doors have specific keys that open them. (Diamond key opens diamond lock, for example)

  • Locked doors cannot be broken down except by a good-sized explosion or a monstrosity. Unlocked doors can be broken down easily (Just cuz).

  • Items are scattered throughout the mansion, use them to your whim. If a vital key or object is lost, fear not, for there is always an alternate route.

  • There are very few death traps that you cannot escape from. There is always a way to survive those. The mansion gives you a fair warning before you step into an inescapable trap.

  • Starting inventory items vary.

  • Unit collision exists but is ignored for players and corpses. Unit collision would apply if there was a rather obvious piece of furniture blocking the door you wish to go through.



How to Play
  • All players get 3 actions and 1 movement per turn, in whichever order you want to use them. The actions can consist of anything you could do in real life: search the room, scan adjacent rooms, wield a weapon, kill someone, use various objects to setup a death trap, hide under a bed, start a fire, whatever. Your imagination and the confines of reality are the only limits here.

  • Following Azrael's "Badass Rule", it is impossible to not carry out your actions to the extent you specify, if nothing is stopping it and the target is in the same room. However, thrown objects specifically targeting the head of a player in another room have a 10% chance to miss the head and hit the body. This does not apply to firearms or projectile weapons.

  • Any player knocked unconscious by any means forfeits any remaining actions for that turn, and the following turn has one less action due to the first action being used to "revive". That means if you are KO'd in the first action of turn 22, and one action from 23.

  • The movement is simply moving from one room to another. Since most rooms are not squares or rectangles, I do not give the option to sprint.

  • When you enter a room, you close the door behind you by default. If you wish to leave it open, say so in your pm. This does not require an action.

  • Since you only get 3 actions and 1 movement per turn, you may want to optimize these actions via "if...then" conditions.

  • For instance, you could say:
    -]I search the cabinet's drawers.
    -If I find a weapon, then I wield it.
    -If I find anything useful, then I take it.
    -If I don't find anything, then I rip out one of the drawers and carry it.
    -If I found a weapon or pulled the drawer out, then I kill that nasty thing under the bed with it.

  • If there is just a gun in the drawer, then the 3 actions will be:

    1) Searching the drawer.
    2) Wielding the gun.
    3) Shooting the nasty thing under the bed.

  • In this way, you can use "if...then" conditions to make sure you're using your 3 actions to their fullest potential.

  • Note: The exception to this is the Report action, which is free to use. If you have found irrefutable proof that a player is dead, you have the option of "reporting" their death, and it will not cost you an action. This will make their death official, and I will cross them off the player list. If you cannot definitively identify a corpse or otherwise verify a death, then you will be unable to report it.

  • Turns will progress as specified. In the example above, if Bob were to have his second action being "knock out anyone opening a drawer", he would immediately attack the player as his second action. Two conflicting actions in the same turn will be based off of logic, such that it takes less time to pull a gun's trigger than it does to move to the player's position across the room.

  • Players that are reported dead are unable to post game-altering information in the thread. In addition, any actions violating SEN's rules (such as sexually violating one's hand and/or another player) will cause instant death. You have been warned.





  • At the end of the game, I'll give a full description of everything that happened.

    Sign up now!





    Player list

    1 - poison_us (P)
    2 - Observer12425 (P)
    3 - Fire_Kame (most assuredly) (P)
    4 - Raitaki (P)
    5 - DevliN (P)
    6 - Riney (P)
    7 - Aristocrat (P)
    8 - Roy (P)
    9 - Tuxedo-Templar (P)



    Post has been edited 11 time(s), last time on Apr 30 2011, 5:15 pm by OlimarandLouie.



    None.

    Apr 4 2011, 2:05 pm poison_us Post #2

    Back* from the grave

    Quote from poison_us
    Sign me up for it, though :P
    Also, I had assumed you'd wait a little, until my TKG is either almost done or completely done to start...





    Apr 4 2011, 2:16 pm Observer12425 Post #3



    ^

    Still in. My sekrit is out, and Devlin is revving up the banhammer!

    Post has been edited 3 time(s), last time on Apr 5 2011, 3:23 am by Observer12425.



    None.

    Apr 4 2011, 3:59 pm Fire_Kame Post #4

    wth is starcraft

    :giggle:




    Apr 4 2011, 9:37 pm OlimarandLouie Post #5



    Quote from poison_us
    Quote from poison_us
    Sign me up for it, though :P
    Also, I had assumed you'd wait a little, until my TKG is either almost done or completely done to start...
    I think an hour is sufficient wait time :awesome:

    For realz though, I don't plan to start this for quite a while. I have some rather epic puzzles, death traps, story, and a HUGE map that is currently under progress.



    None.

    Apr 4 2011, 11:40 pm Raitaki Post #6



    IN!!!!



    None.

    Apr 4 2011, 11:50 pm NicholasBeige Post #7



    lame.



    None.

    Apr 5 2011, 12:47 am Observer12425 Post #8



    Does ":giggle:" mean Kame is in?I think I'ma start embedding super sekrit messages in these.



    None.

    Apr 5 2011, 2:58 am OlimarandLouie Post #9



    Quote from Raitaki
    IN!!!!
    Added
    Quote from name:Cardinal
    lame.
    You say that to all the games I host :bleh:
    Quote from Observer12425
    Does ":giggle:" mean Kame is in?I think I'ma start embedding super sekrit messages in these.
    I hope so, and that's a nice super sekrit message you have.

    This is going to be a relatively small game, I don't plan on having 20 people maneuver around this mansion. More like 8-12.



    None.

    Apr 5 2011, 2:59 am DevliN Post #10

    OVERWATCH STATUS GO

    Quote from Observer12425
    Does ":giggle:" mean Kame is in?I think I'ma start embedding super sekrit messages in these.
    I hope so, then I may play, too. I think I'ma start banhammering people who embed super sekrit messages in these.



    \:devlin\: Currently Working On: \:devlin\:
    My Overwatch addiction.

    Apr 5 2011, 3:06 am Raitaki Post #11



    Quote from DevliN
    Quote from Observer12425
    Does ":giggle:" mean Kame is in?I think I'ma start embedding super sekrit messages in these.
    I hope so, then I may play, too. I think I'ma start banhammering people who embed super sekrit messages in these.
    Oh, Devly is finally bringing the "I don't like you, welcome to the Void" practice to life :awesome: Those don't work on me pal, I have the weird habit of rapidly highlight and unhighlight text as I read stuff (specially text on a black/gray background <3)



    None.

    Apr 5 2011, 3:07 am OlimarandLouie Post #12



    Went ahead and added Kame. If she plays I will do this :yahoo:

    DevliN added too.



    None.

    Apr 5 2011, 3:23 am Raitaki Post #13



    EDIT: C'mon Dev, I know your banhammer'd look better with a little rust and wear on it ;o

    Post has been edited 2 time(s), last time on Apr 5 2011, 3:35 am by Raitaki.



    None.

    Apr 5 2011, 3:26 am Observer12425 Post #14



    Edit: Raitaki is bloodthirsty; he'll never stop with one!

    Post has been edited 2 time(s), last time on Apr 5 2011, 12:36 pm by Observer12425.



    None.

    Apr 5 2011, 3:52 am Fire_Kame Post #15

    wth is starcraft

    Quote from OlimarandLouie
    Went ahead and added Kame. If she plays I will do this :yahoo:

    DevliN added too.

    I RIDE THE TRAIN HOME AND THIS HAPPENS?

    Kay. Guess I should read the rules. When does this thing start?




    Apr 5 2011, 4:49 am Riney Post #16

    Thigh high affectionado

    Ill join



    Riney#6948 on Discord.
    Riney on Steam (Steam)
    @RineyCat on Twitter

    -- Updated as of December 2021 --

    Apr 5 2011, 11:43 am poison_us Post #17

    Back* from the grave

    Quote from DevliN
    Quote from Observer12425
    Does ":giggle:" mean Kame is in?I think I'ma start embedding super sekrit messages in these.
    I hope so, then I may play, too.
    :<_<:




    Apr 5 2011, 12:38 pm Observer12425 Post #18



    Quote from Olimar
    3 - Fire_Kame (presumably) (P)
    Code
    3 - Fire_Kame (most assuredly) (P)

    Updated. Woo!



    None.

    Apr 5 2011, 6:16 pm Fire_Kame Post #19

    wth is starcraft

    Quote from Observer12425
    Quote from Olimar
    3 - Fire_Kame (presumably) (P)
    Code
    3 - Fire_Kame (most assuredly) (P)

    Updated. Woo!

    So many words. What is with everyone on this forum making lists of something that could be summarized in a concise paragraph?




    Apr 5 2011, 9:29 pm Observer12425 Post #20



    Just for you, Kame, the player list in paragraph form:
    In this game, we have poison_us, a troll, then Observer12425, some clueless kid kicking a dead horse. Fire_Kame has most assuredly entered the fray with Raitaki at her side and DevliN hovering above with his BanHammer™ in hand. Following shortly behind is Riney.
    double-space paragraph break
    tl;dr version:
    1 - poison_us (P)
    2 - Observer12425 (P)
    3 - Fire_Kame (most assuredly) (P)
    4 - Raitaki (P)
    5 - DevliN (P)
    6 - Riney (P)



    None.

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    Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
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    Ultraviolet -- Vrael
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    [12:51 am]
    Oh_Man -- definitely EUD
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    Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
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