Staredit Network > Forums > GalaxyWiki Project > Topic: Your articles
Your articles
Aug 24 2010, 11:24 pm
By: payne
Pages: < 1 4 5 6
 

Nov 23 2010, 11:39 am DevliN Post #101

OVERWATCH STATUS GO

I added http://www.galaxywiki.net/index.php?title=Level_Up_Effect and http://www.galaxywiki.net/index.php?title=Creating_a_Random_Proc_Effect for the hell of it.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 25 2010, 7:18 am Jack Post #102

>be faceless void >mfw I have no face

http://www.galaxywiki.net/index.php?title=Importing_Custom_Icons added textual explanation, also removed from Incomplete Wiki Articles.

http://www.galaxywiki.net/index.php?title=Protoss done, stole from starcraft.wikia.com though so don't care about minerals.

http://www.galaxywiki.net/index.php?title=Console_Window There's a chance I'm making this up, make sure someone with sc2 access checks this because I just grabbed the info of the net and from what I knew personally. Also, it needs a screenshot, and more explanation of what you can use the commands for.

Post has been edited 2 time(s), last time on Nov 25 2010, 7:45 am by Jack.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Nov 25 2010, 11:07 pm payne Post #103

:payne:

http://www.galaxywiki.net/index.php?title=Kill_to_Cash

:awesome:



None.

Nov 25 2010, 11:29 pm DevliN Post #104

OVERWATCH STATUS GO

Y'know there's a field in the data editor that lets you do all that, right?

EDIT:
Edited the article to add the Data Editor option as well, since it's less time consuming.

Post has been edited 1 time(s), last time on Nov 25 2010, 11:39 pm by DevliN.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Nov 26 2010, 5:30 am payne Post #105

:payne:

http://www.galaxywiki.net/index.php?title=Water
http://www.galaxywiki.net/index.php?title=Changing_Water_Height_In_Game

Our own! :)



None.

Nov 27 2010, 9:07 pm payne Post #106

:payne:

http://www.galaxywiki.net/index.php?title=Dialog_Items
But it's pretty much incomplete. There could be so many informations that could filled in, such as how to use each specific Dialog Item. :/



None.

Dec 1 2010, 3:57 am payne Post #107

:payne:

http://www.galaxywiki.net/index.php?title=Leaderboards
http://www.galaxywiki.net/index.php?title=Foliage

Not that much, but I guess it's better than nothing. ;)



None.

Jan 22 2011, 7:48 am payne Post #108

:payne:

http://www.galaxywiki.net/index.php?title=Making_a_Ping_face_the_facing_angle_of_a_unit



None.

Mar 6 2011, 12:59 am Riney Post #109



http://www.galaxywiki.net/index.php?title=Static_Command_Card

I made a small stub about making a Command Card not change back to the first card when using an ability.

When an actual command card article is added this can be made part of it.

Edit: And then I noticed in the new editor that theres a check for it. Ffffffff- :hurr:

Post has been edited 1 time(s), last time on Mar 7 2011, 9:29 am by Riney.



Riney#1693 on Discord. (Discord Community)
Riney on Steam (Steam)
Youtube Channel

-- Updated as of October 2019 --

Apr 6 2011, 11:58 am Jack Post #110

>be faceless void >mfw I have no face

http://www.galaxywiki.net/index.php?title=Creating_Custom_Terrain_Textures incomplete, came across a problem in GIMP and it's late and I need sleep.
also started http://www.galaxywiki.net/index.php?title=Actors



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 6 2011, 9:57 pm Jack Post #111

>be faceless void >mfw I have no face

http://www.galaxywiki.net/index.php?title=Custom_Unit_Textures as well. Second method I haven't done yet. I'm leaving unfinished articles all over the place ;o



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 6 2011, 11:01 pm NicholasBeige Post #112



We should have a thing at the bottom of each Wikipedia article that lists the top contributors to that article.

similarly to this (scroll down)



None.

Apr 7 2011, 12:07 am payne Post #113

:payne:

Quote from name:Cardinal
We should have a thing at the bottom of each Wikipedia article that lists the top contributors to that article.

similarly to this (scroll down)
That'd be really nice!
The rating is neat too. :)



None.

Apr 7 2011, 12:20 am DevliN Post #114

OVERWATCH STATUS GO

I can look for some extensions that have similar effects.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Apr 7 2011, 10:55 pm Jack Post #115

>be faceless void >mfw I have no face

http://www.galaxywiki.net/index.php?title=How_to_give_a_unit_detection viola.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[05:39 am]
youarenotworthy -- (In SC:R*)
[05:38 am]
youarenotworthy -- Does anybody know of a way to reveal just a sliver of the map? Smaller than what a map revealer would reveal? Or is there a way to block the map revealer off at a certain point? I can't use units to achieve what I'm trying to do.
[05:32 am]
KrayZee -- I got an emergency phone call to stay home due to civil unrest :|
[02:03 am]
NudeRaider -- Suicidal Insanity
Suicidal Insanity shouted: Oh_Man In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
I mean it could still be possible. It would just look garbage. ;)
[10:04 pm]
Suicidal Insanity -- Oh_Man
Oh_Man shouted: Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
In SC:R - yes you can. In normal SC: no, cause many tilesets use colors unavailable in others
[02:00 pm]
NudeRaider -- You are undead, why wouldn't you and your creations (GPTP) exist as (in) graves? I don't get why this needs fixing.
[01:58 pm]
UndeadStar -- I don't know in how many people imagination me and/or my GPTP existed as graves, but this will finally be fixed now that I've made the online code available
[10:26 am]
NudeRaider -- I can't say but it sounds plausible. You'd still have the problem with the palette.
[10:25 am]
Oh_Man -- it's not like the pixels themselves are inherit to one tileset or another.
[10:24 am]
Oh_Man -- Couldn't you redefine all the tiles from the other tilesets to be read as part of just one tileset instead of multiple perhaps
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