download videos and maps here
WASD Part 1 The Basics
Duplicating a Zerg Unit
This post was edited 7 times, last edit by JB4times4: May 27 2010, 3:25 am.
What a caterpillar calls death a master calls a butterfly.
mmk here some ideas
- Making sub menus via a builders build menu
- Making custom ui
I said, "In this tutorial I'm going to show you how to create a zerg unit that can be burrowed"
Anything under 1080 and it is below my screen resolution, the only thing I could do differently is have it follow my mouse or something.
And the video works fine for me after 1:41 I'm not sure what happened to yours.
Skin to bone, steel to rust, ash to ashes, dust to dust.
You want to maybe edit it with wax, like how the guy from tinkernut demonstrates. I'll post the link when I find it, it should be on http://www.tinkernut.com somewhere.
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Sacrieur -- So yeah, it's hard to compare Terraria which lacks depth (pun intended) that MC has more of in the first hour of playing.
Sacrieur -- Which is only really scraping the surface, I haven't even gone into things like creeper mining or raiding villages.
Sacrieur -- And this is the level of depth of just the first hour or two of playing BtW.
Sacrieur -- you can eat raw food but the chance of getting food poisoning makes it risky and you'll likely just end up with a lower food meter than if you had just left it alone.