One question, is there a way to do the hide tab work for multiple players? as is, when anyone clicks it it moves it for everyone.
Yea, you'd have to make different dialogs for each player, and then assign each of them a different variable or an array for each of the variables needed. Really, with the small amount of triggers it took to do the tab thing, it shouldn't be too tedious to make 'em for each player.
Vrael -- Whoa cool a new map editor in the year *checks notes* 2026?
[02:16 pm]
ihjel -- A whole army of vacuum cleaners have signed up for the wiki
[2026-11-06. : 11:00 am]
UndeadStar -- I want to commend bots for finally finding the Introductions subforum. But those huge blocks of text sometimes interrupted by a link? That's a regression compared to the other bots.