Week #1 SEN Mapping Contest
Post #81
FoxWolf1
May 2 2010, 5:29 pm
Post #82 chia-tyrant May 2 2010, 6:17 pm
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FoxWolf1 is making a very good point. Most players find comfort in being constantly rewarded without too much effort on their part. Why? More or less because the attention span of the average occidental drastically decreases with every passing generation. As a result of this, games get increasingly dumber and simpler to satisfy their needs. Unfortunately, most people's standards of a "good game" also follow that trend. The judges of this contest were certainly no exception from what I saw.
There is a difference between making a stupid puzzle impossible (like the bounds that require perfect coordination throughout a painfully long time) and making ingenious puzzles that seem difficult at first simply because you're not used to them. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #84 qPirateKing May 2 2010, 6:30 pm
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I have to agree with foxwolf on the judging. A judge really should play a map to completion if at all possible. Otherwise, how can it be accurately scored? In the case of a challenging map like this, the feeling of accomplishment goes a long way in justifying the challenge and making it worthwhile in the end. If you didn't make it that far, it may be hard to understand the enjoyment of it. Ultimately, a judge's deficiencies should not be counted against the creator. The completion score for L37 is particularly egregious because it is completely arbitrary. How can you know how finished the map is if you didn't get far enough to see?
Oh well, I, for one, will not be trying to justify my map or pointing out my issues with other people's maps. Good show, guys. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #86
CecilSunkure
May 2 2010, 8:06 pm
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I understand what you are saying completely, but I also hope you understand the judges' positions; we have limited spare time to spend judging maps, and not only us two judges but everyone we played the map with couldn't get passed the second level. We didn't have a choice (besides not scoring it). In your case, if you wish, I can remove your map from the records -though this doesn't mean I will need to be obligated to ever remove any other map for any reason in the future.
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Post #87
FoxWolf1
May 3 2010, 12:03 am
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That shouldn't be necessary (and I'd rather not risk the map disappearing before anyone has given it the time that it needs). I just hope my next map fares better...it should be a good bit less time-consuming than L37 simply by virtue of the Week #2 theme, but I have absolutely no intention of being part of the dumbing down trend that chia-tyrant pointed out. ![]() ![]() ![]() ![]() ![]() ![]() |
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