Power Plant destructible in Melee
Post #1 IAmSerge Mar 13 2010, 8:35 am
Post #2
Excalibur
Mar 13 2010, 8:37 am
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On your six boss!
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SCMDraft, sprites -> unit sprites. Unit sprites turn into units when used in melee. Make sure it belongs to Player 12.
In forces, uncheck random start locations and move extra players to another force. ![]() ![]() ![]() ![]() ![]() ![]() Is it in you now?
To watch the things you gave your life to broken And stoop and build them up with worn out tools |
Post #4
HCM™Aristocrat
Mar 13 2010, 2:21 pm
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✁ - - - - - - - - -
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Yes that's only UMS, but you have to do the same thing if making an observer-compatible melee map. How can you not have SCMDraft? It's literally the tool for mapping. StarForge should be wiped from your HDD. To make things easier set your grid to 32x32 and offset by (16, 16), and check "sprites snap to grid". Then your power plants won't be placed off-tile. This post was edited 1 time, last edit by Aristocrat: Mar 13 2010, 2:30 pm. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #6
Dem0nS1ayer
Mar 14 2010, 4:11 am
Post #7
HCM™Aristocrat
Mar 14 2010, 6:43 pm
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