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SC2 BETA!

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Creator: O)MasterJohnny
Time: Feb 17 2010, 9:49 pm

Post #121     O)Lt.Church Feb 23 2010, 9:49 pm

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Quote from Ashamed
lol....


" This is how Blizzard balances apparently"

that shows they linked text commands to ingame actions; hopefully to the extent of something we can use in UMS later on, like EUDs but easier and not patched :lol:

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Post #122     Heinermann Feb 23 2010, 10:01 pm

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Some very interesting information:
Buildings that are landed are different units than buildings that are lifted.
The same applies to units that are burrowed and possibly other unit states.

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Post #123     CecilSunkure Feb 23 2010, 10:57 pm

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Quote from Heinermann
Some very interesting information:
Buildings that are landed are different units than buildings that are lifted.
The same applies to units that are burrowed and possibly other unit states.
Ah, probably so that coding things is easier, that way you wouldn't have to go through the trouble of detecting//messing around with unit properties nearly as much.

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Post #124     Ashamed Feb 23 2010, 11:21 pm

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Quote from O)Lt.Church
Quote from Ashamed
lol....


" This is how Blizzard balances apparently"

that shows they linked text commands to ingame actions; hopefully to the extent of something we can use in UMS later on, like EUDs but easier and not patched :lol:
there is no way that we wont be able to.

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Post #125     poison_us Feb 23 2010, 11:39 pm

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Quote from Ashamed
Quote from O)Lt.Church
Quote from Ashamed
lol....


" This is how Blizzard balances apparently"

that shows they linked text commands to ingame actions; hopefully to the extent of something we can use in UMS later on, like EUDs but easier and not patched :lol:
there is no way that we wont be able to.
[notifyBlizzard] Ha! now you wont be able to. :P

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Still waiting on that next turn, Azrael.
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