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[2016-2-03. : 6:21 am] O)FaRTy1billion[MM] -- I can't figure out why the console is breaking the UI though. I don't know if I did that, but it's possible (and probably likely)[2016-2-03. : 6:21 am] O)FaRTy1billion[MM] -- I tried to keep my changes in one place, but stuff like this is started to go further than I intended[2016-2-03. : 6:20 am] O)FaRTy1billion[MM] -- Hopefully there won't be too much cleaning up after I touched a bunch of things xD[2016-2-03. : 6:19 am] jjf28 -- also mark them in the headers as virtual (put virtual just before the return type), VS does it implicitly but I don't think that's C++ kosher[2016-2-03. : 6:16 am] jjf28 -- FaRTy1billionFaRTy1billion shouted: jjf28 will I just have to do like GuiMapLoadFile(whatever){ MapFile::LoadFile (whatever); my stuff; } ? yea, bool GuiMap::LoadFile(params) { if ( MapFile::LoadFile(params) ) { urStuff; return true; } return false; }[2016-2-03. : 6:15 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: FaRTy1billion they aren't, you'd have to overload both MapFile::LoadFile's in GuiMap will I just have to do like GuiMapLoadFile(whatever){ MapFile::LoadFile (whatever); my stuff; } ?[2016-2-03. : 6:14 am] jjf28 -- FaRTy1billionFaRTy1billion shouted: Where are units added when opening a map? they aren't, you'd have to overload both MapFile::LoadFile's in GuiMap[2016-2-03. : 6:11 am] O)FaRTy1billion[MM] -- I just wanted to make sure the function was getting called and not breaking [2016-2-03. : 6:10 am] O)FaRTy1billion[MM] -- For some reason the stuff on the left broke when I turned on the console[2016-2-03. : 6:07 am] O)FaRTy1billion[MM] -- Also other than having changed the pcx data from u32 to u8, I didn't touch any of the existing draw unit functions[2016-2-03. : 6:05 am] O)FaRTy1billion[MM] -- my addUnit graphics function just takes a ChkUnit as its sole parameter[2016-2-03. : 6:04 am] O)FaRTy1billion[MM] -- Ideally I could just put it in a function that's called after the scenario is loaded[2016-2-03. : 6:01 am] O)FaRTy1billion[MM] -- I'd just do it whenever the number of graphical units != number of ChkUnits, but that seems bad[2016-2-03. : 5:59 am] O)FaRTy1billion[MM] -- Or is there somewhere I can add a thing to create the graphical units after loading the map?[2016-2-03. : 5:48 am] O)FaRTy1billion[MM] -- There's no console so how do I dump debug data to know if it's working? xD[2016-2-03. : 5:47 am] Corbo -- Also, jjf, sometimes, instead of ctrl + F5 one can mistakenly do ctrl + F4...[2016-2-03. : 5:30 am] jjf28 -- I prefer the former, pointer arithmetic requires more thinking through (have to think about the type)[2016-2-03. : 5:30 am] O)FaRTy1billion[MM] -- I usually do &thing[stuff] because it, at least to me, unambiguously says "the pointer to this specific index"[2016-2-03. : 5:29 am] O)FaRTy1billion[MM] -- u8* trans50 = (u8*) ... getPtr(0); and then memmove(&trans50[stuff], &trans50[other stuff], 0x40)[2016-2-03. : 5:19 am] jjf28 -- if there's nothing for what you want to do you could do that, swap or swapStr might cover your needs[2016-2-03. : 5:17 am] O)FaRTy1billion[MM] -- How can I move a block of data around in a buffer object? do I like get the pointer to it and then do it with like memmove?[2016-2-03. : 4:37 am] jjf28 -- here have a graphics-beta branch https://github.com/jjf28/Chkdraft/tree/graphics-beta[2016-2-03. : 4:04 am] O)FaRTy1billion[MM] -- Probably because I didn't finish adding the code for this[2016-2-03. : 3:59 am] O)FaRTy1billion[MM] -- "1> All 6455 functions were compiled because no usable IPDB/IOBJ from previous compilation was found." I think chkd needs more functions[2016-2-03. : 3:31 am] Moose -- We need Trump to Make Dem0n's Computer Great Again. He'll build a wall between W7 and W10 and make Microsoft pay for it.[2016-2-03. : 3:21 am] Dem0n -- fuuuuuuuuuuuck my home desktop on W7 might get automatically upgraded to W10 and I can't do anything about it because parents are too clueless to change the settings [2016-2-03. : 2:49 am] Moose -- FaRTy1billionFaRTy1billion shouted: Mini Moose 2707 you can do strings Did you mean character arrays?[2016-2-03. : 2:48 am] jjf28 -- mostly cause trying to wrap them in conditionals/boolean functions takes so much effort, and you pretty much always want to do so for I/O[2016-2-03. : 2:47 am] jjf28 -- FaRTy1billionFaRTy1billion shouted: Mini Moose 2707 I started in C, so cout << has always been weird to me weird for me too, never been a fan of streams[2016-2-03. : 2:37 am] lil-Inferno -- Mini Moose 2707Mini Moose 2707 shouted: Mini Moose 2707 I lied, that's some low quality from years ago, get that sound quality up. The original version without the synthesizer is better.[2016-2-03. : 2:24 am] Moose -- I'd imagine if you could land a full professorship in a decent school, the gig is probably a bit better, particularly as you climb the ranks. That typically requires a PhD, though. The only exceptions I've known are the ones that entered academia in a different time, generally 40+ years ago.[2016-2-03. : 2:22 am] Moose -- ZoanZoan shouted: like its a lot of work just to get to do even more work, and not get paid all that much for it Have been an adjunct professor. Story checks out.[2016-2-03. : 2:21 am] Zoan -- like its a lot of work just to get to do even more work, and not get paid all that much for it[2016-2-03. : 2:21 am] Zoan -- Mini Moose 2707Mini Moose 2707 shouted: Zoan Nope, why would you think it's stupid? I've heard it sucks[2016-2-03. : 2:09 am] Moose -- Mini Moose 2707Mini Moose 2707 shouted: Here's your damn song, I'm not doing anymore tags besides that link. I lied, that's some low quality from years ago, get that sound quality up.[2016-2-03. : 2:05 am] Moose -- Doodle77Doodle77 shouted: pooosh [sup>AHHH[/sup] PUSH IT! ... PUSH IT GOOD! AHHH PUSH IT! ... PUSH IT REAL GOOD! |