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[2016-5-25. : 9:58 am] Clokr_ -- NeivNeiv shouted: That makes it sound far better than it is. The script files were built with assembler macros: https://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft#comment-643992363 That does sound like a pain in the ass. Guess the timing was too tight to make more tools.[2016-5-25. : 9:45 am] KrayZee -- Dem0nDem0n shouted: Why do you post the most absolute random stuff without any context? If I were specific, then there are spoilers. I wrote a little warning about it[2016-5-25. : 9:11 am] lil-Inferno -- Dem0nDem0n shouted: Why do you post the most absolute random stuff without any context? and it's always superhero movie related[2016-5-25. : 6:29 am] O)FaRTy1billion[MM] -- Dem0nDem0n shouted: farty why does the computer only make drones and overlords when i run zerg campaign ai scripts ;_; dunno lol[2016-5-25. : 5:13 am] BloodyZombie117 -- Drones play the song "Drones" by Rise Against because they know. They know.[2016-5-25. : 4:53 am] Dem0n -- farty why does the computer only make drones and overlords when i run zerg campaign ai scripts ;_;[2016-5-25. : 4:42 am] O)FaRTy1billion[MM] -- oshit, I just remembered I haven't turned in my assignment due in like an hour ;o[2016-5-25. : 4:41 am] O)FaRTy1billion[MM] -- Dem0nDem0n shouted: Why do you post the most absolute random stuff without any context? why don't you?[2016-5-25. : 3:57 am] KrayZee -- Apparently they have the Batman fight scene from Batman v Superman on YouTube...[2016-5-25. : 3:53 am] Wumbate -- Join this group if you're from Channel &Z https://www.facebook.com/groups/992354117499801/[2016-5-25. : 3:16 am] O)FaRTy1billion[MM] -- NeivNeiv shouted: That makes it sound far better than it is. The script files were built with assembler macros: https://www.codeofhonor.com/blog/tough-times-on-the-road-to-starcraft#comment-643992363 I asked him and he said he uses TASM [2016-5-25. : 2:40 am] TiKels -- I've found that the best results come from short but thorough messages. Say why you're bothering them, get your point across, show appreciation, get out. Also subject lines[2016-5-25. : 2:37 am] TiKels -- I think the real pussy is the person that doesn't try to contact the prof at all.[2016-5-25. : 2:36 am] TiKels -- That's not to say that he's not a pussy, but he might also not NOT be a pussy[2016-5-25. : 2:34 am] zsnakezz -- though my solution might be out of a lack of fundamental understanding of why the problem occurred.[2016-5-25. : 2:34 am] TiKels -- CorboCorbo shouted: Stop thinking about it and live your life. That is my lesson for today, didn't you get that? I think there's value in attempting to speak coercively[2016-5-25. : 2:33 am] zsnakezz -- and i normally dont cross swords within the same player, so each player would have their own ai script[2016-5-25. : 2:32 am] zsnakezz -- in my experience, running complete ai scripts within a specific location never ended well[2016-5-25. : 2:31 am] Dem0n -- Run AI script at location (their hive), give them drones, give them 20k minerals, and still all they do is mine minerals. Don't make any units or anything, smh.[2016-5-25. : 2:20 am] zsnakezz -- from there you could use those units predictably without the need of spawns[2016-5-25. : 2:20 am] zsnakezz -- so you could form control groups, one under AI control, and those you were able to order to a random location[2016-5-25. : 2:19 am] zsnakezz -- units that are given order normally ignore ai scripts unless they are re assigned[2016-5-25. : 2:18 am] zsnakezz -- so you could make like some form of sudo half AI half trigger thing[2016-5-25. : 2:18 am] zsnakezz -- you could also have a unit check, giant location over an entire base, if a certain number of units are within it, set action, etc.[2016-5-25. : 2:16 am] zsnakezz -- so the units would move in more predictable directions, so you could have better control[2016-5-25. : 2:15 am] zsnakezz -- or you can try to funnel the AI's units using terrain to make them work better[2016-5-25. : 2:15 am] zsnakezz -- the locations of which could be as specific as you want them to be in size[2016-5-25. : 2:13 am] zsnakezz -- its seeing if the ai got to a certain point, and if it did, it uses the attack command[2016-5-25. : 2:13 am] Moose -- Kind of ruins the illusion of an RTS campaign if shit is spawning on a trigger while you're killing their base.[2016-5-25. : 2:12 am] zsnakezz -- example zerg 8 brings 25 [men] to [rally check] order ALL [men] for zerg 8 to attack [moving location on hero][2016-5-25. : 2:11 am] zsnakezz -- using AI scripts would make it much more difficult than just using an attack command[2016-5-25. : 2:11 am] zsnakezz -- in the map The Undead i have multiple waves of enemies attacking your specific location |