Okay guys, this being my first ever UMS map, I'm expection you guys to go slightly easier on me (which i doubt you will
). But anyways, a little bit about my map.
-You have to pick 1 of 4 units in the beginning, ghost (sniper rifle), marine (battle rifle), vulture (brute shot) or fire bat (shotgun)
-Once all units are picked, a 60 second timer is activated. Once 60 seconds are up, the units come storming into the base. If 5 of them reach your base, you lose! It gets tougher each time.
-Every round grant you 2 minerals, which you use for upgrading armor or firepower, or both.
-On round 7, your units is made stronger and has more HP. You'll need it.
It's still in beta, I'm finding more things that work and that don't work.
Beta .01= First Release
Beta .02= Fixed a bug that made hunter killers (hunters) spawn on round 2
Beta .03= Fixed Marine glitch that caused the choose not to disappear when you select marine.
Beta .04= Fixed zergling (grunt) health, several tests with 5 players could not pass round 2.
Beta .05= Added goliath for banning/kicking players who are being asses.
Beta .06= Changed the amount of enemy spawns from 1 to 3, giving more variety.
Beta .07= Added mission briefing.
Beta .08= Changed the area size of the spawn, making it harder to lose
On a side note, this map only opens properly if you have a map editor like X-tra editor special, or star forge, etc.