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Filename: Turph Wars LImited.scm
Filesize: 89.4KB
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May 3 2018, 12:33 am |
Nyomy |
Nyomy |
266 |
Computer (Zerg) | Computer (Protoss) | Human (Terran) | Human (Terran) | Human (Terran) | Human (Terran) | Rescuable (Protoss) | Human (Terran) |
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I'm looking for help on this map [Turph Wars Limited ) I designed it back in 2002, but I'm on mac and I can't even use StarEdit much less the others.
What I need heavy assistance with:
(1) "The Brotherhoodlums" half (bottom three) would auto generate as AI aggressive enemy at long intervals.
(2) The "Micheal T. Brigade" (Top) would have to defend for 20 minutes -- they have some reenforcement triggers I built in. The also need one Observer flying unit.
(3) AI is neutral but could be more aggressive and stronger if possible.
(4) The Orange neutrals can be claimed as allies
(5) Please keep hero unit naming conventions as they are -- the map is a tribute to some long ago players, who I hope to connect with on Starcraft.
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