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Chia's Azala's 90KB RPG
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Filename: Chias Azalas 90KB RPG v1.17R.scx
Filesize: 424.76KB

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File Information
General
Uploaded on:Mar 2 2018, 4:29 am
Uploaded by:Chia-Tyrant
Author:Chia-Tyrant
Downloads:774

Map-Data
Tileset:Jungle
Dimension:192x192

Forces
Players
Human (Terran)
Human (Terran)
Human (Terran)
Not Players
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Neutral Players
Neutral (Protoss)
Neutral (Protoss)
Force 4

Map-Statistics
Units:549
Triggers:1103
Locations:95
Strings:567
File Description
An adaptation of Azala's 90KB RPG by Chia-Tyrant

Quick notes
  • The difficulty scales based on the number of players. Playing alone is completely viable. If you want to play with other people, you must play as a team or you will be massacred.
  • You will die. The game is beatable if you learn from your mistakes and make correct decisions. All your choices matter.

Only 16:9 and 4:3 aspect ratios are supported.

Updates
  • 1.08
    • Players 2-3 can now get research.
  • 1.07
    • Stopped ordering players units.
    • Added AI scripts so enemy should use spells more often.
    • Reduced experience penalty from unit losses.
  • 1.06
    • Added widescreen support.
    • Introduced a mysterious bug that prevents you from choosing when leveling up. Let me know if it's still happening.
  • 1.01
    • Adjusted difficulty for 2 and 3 player mode.
  • 1.00
    • Changed arena terrain.
    • Re-balanced enemies.
  • 0.44
    • Updated text to work with both classic and remastered fonts.
    • Added remaining levels (4 total).
    • Added gambling mini-game.
  • 0.17
    • Fixed a bug that made players 2 and 3 unplayable.

All Images

Comments
azala wrote on Jun 29 2020, 7:39 am:
This is awesome! Thanks for making it.

pigy wrote on Apr 22 2020, 6:31 pm:
Played for about an hour and a half and hit a bug when I reached level 47 after killing a goon in the 3rd area; a gas canister and mineral chunk were my 1 and 2 choices and my 3rd choice was empty with just infinite recalls, selecting any of them did nothing so I was stuck.

C(a)HeK wrote on Mar 29 2019, 3:31 pm:
Hello, Chia-Tyrant! You'll make single game in your RPG-map?

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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