Staredit Network > Starcraft I Database > File: The Undead OFFICIAL

Sunken Treasure
(Reload)
The Undead OFFICIAL
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Filename: THEUNDEADOFFICIAL.scx
Filesize: 165.73KB

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File Information
General
Uploaded on:May 23 2016, 7:25 pm
Uploaded by:zsnakezz
Author:Not Given.
Downloads:420

Map-Data
Tileset:Badlands
Dimension:192x96

Forces
P1/P2
Human (Zerg)
Neutral (Zerg)
Human (Zerg)
{}{}{}{}{}{}{}
The Undead
Computer (Zerg)
Computer (Zerg)
Computer (Protoss)
Computer (Terran)
Computer (Zerg)
Force 4

Map-Statistics
Units:721
Triggers:641
Locations:108
Strings:542
File Description
Destroy 6 Festering Graves.
~~~~~~~~~~~~~~~~~~~~~
Each Grave Destroyed Raises Difficulty.
Survive The Zombies


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To visit The Undead main page and update history:
http://www.staredit.net/topic/16724/


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7/18/2016

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8/13/2017Official Release

Major Gameplay Changes and Fixes;

+ You can now turn off vision and stack buildings.
~ This can be activated near the starting area.
+ There is now no limit to the amount of blimps you can leave in towns when leaving towns idle.
+ Players now take control of single buildings within towns that are under occupation from the other player.
+ 2 new bosses have been entered into the boss pool, making the number of possible bosses 3 to 5 unique enemies.
+ You can now beat the map by surviving against all the zombie invasions.
+ Defilers(Exoprawns) now have 4 tiers, all with different armor, later tiers giving them Plague.
! Late game defilers can now mess you up.


Balance and Upgrade Changes


+ Broodlings now give rewards upon death.
+ Broodlings do 100% Damage.
+ All men owned by player have received a health buff.
+ All mechanical units have received a substancial damage buff.
+ Templar that storm your army now have less health.
+ All bosses you fight have received health, damage, and reward updates.
+ You now receive a small gas reward for killing graves.
+ Slight terrain edits have been made to improve gameplay.
+ Cannons have been been balanced to have better damage/health vs price.
+ Some static enemy groupings have been re shaped to be more difficult.
~ Some enemies have been moved to make things more convenient as well.
+ Basic zombies have slightly more health.
+ Zombie Evolution also received a semi substantial buff.

This concludes most of the changes made for this version.

NEWEST DOWNLOAD

http://www.staredit.net/topic/18689/

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Comments
zsnakezz wrote on Jun 28 2016, 8:12 pm:
Removed the final "rogue" unit left over from the transition to muliplayer. This was a zombie lizard located at the northern portion of the map. I never played as player two, and only 1 person ever elaborated on the zombie lizard 2 days ago during a play run.

One more thing, the cerebrate ending for player 1 ends in failure, I didn't notice any obvious signs of why it does this, I've looked into it multiple times whilst moving forward with the other stuff; might be trigger load related, or some other "rule" conflicting with how completing the cerebrate ending works. Just note, if you receive a failure because you've completed the cerebrate ending, that is not intended, and you should give YOURSELF a little victory sip of wine whilst pondering how you just spent your time. But I do however apologize.

zsnakezz wrote on May 25 2016, 4:54 am:
Added an obnoxious gitch on purpose to mess with someone, but got rid of it. Please enjoy :P

[03:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[2026-5-31. : 8:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[2026-5-31. : 8:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[2026-5-31. : 6:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[2026-5-31. : 3:20 pm]
l)ark_ssj9kevin -- le reddit
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