Staredit Network > Starcraft I Database > File: Chrysalis

Sunken Treasure
(Reload)
Chrysalis
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Filename: (8)Chrysalis.scm
Filesize: 169.51KB

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File Information
General
Uploaded on:Mar 20 2013, 7:05 pm
Uploaded by:JCarrill0
Author:JCarrill0
Downloads:389

Map-Data
Tileset:Ash World
Dimension:192x192

Forces
Broods
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Human (Terran)
Broods
Unused
Designer's Notes

Map-Statistics
Units:266
Triggers:90
Locations:34
Strings:890
File Description
Quote
Failed to get ImageSize ( http://classic.battle.net/images/broodwar/pix/wall/kerrprev.jpg )
Chrysalis
Description: Find the Chrysalis and use it!


Quote
// INFORMATION
  • Tileset: Ashworld
  • Type: Altered Melee (Use Map Settings)
  • Player(s): 2-8
  • Map Size: 192x192

Quote
// AUTHOR NOTES
I decided to redo an old project of mine. I am calling it (8)Chrysalis. It's a Zerg UMS melee map (altered melee), where you can build a Hero unit. A Drone must locate a Young Chrysalis (a powerup) and bring it to a Zerg beacon located near the starting base. If you have the right amount of resources, it turns into a Mature Chrysalis. After about 2 mins (100 secs) you get a Hero Unit, "Infested Kerrigan". You could only control one at a time, but if she died you could make another one.

Quote
// VERSION HISTORY
Version Changes v1.1 (Beta)
  • Fixed a bug where Beacons were not properly removed if a player leaves the game.
  • Fixed a bug where Mission Objectives were not displayed if a player skipped the briefing.
  • Fixed a bug where Multiple Players = more Chrysalis spawning, randomizing all in same area.
  • BALANCE - Players reporting starting with a Hive is bad for balance. Players will now start with a Hatchery.

Version Changes v1.2 (Beta)
  • Removed a trigger that removed ALL young Chrysalis

Version Changes v1.3 (Beta)
  • Fixed grammer in Mission Briefing.

Version Changes v1.4 (Beta)
  • Added trigger to remove EXTRA young chysalis.

Version Changes v1.5 (Beta)
  • Fixed trigger to remove EXTRA young chysalis.
  • Modified the stats for the "Starting" Zerg Overlord.
  • Added random Start locations.
  • Added to the Mission Briefing.

Version Changes v1.6 (Beta)
  • Added Credits.
  • Added Version Changes.
  • Modified various unit & building stats.
  • Resided beacon relocations

Version: 1.7 (Beta)
  • Fixed a Trigger "Spawn Chrysalis (Game Starts)"
  • Removed Trigger "Remove Extra Chrysalis"

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[10:02 pm]
Symmetry -- I was really just figuring out how to compile
[10:02 pm]
Symmetry -- I didn't make it do anything
[09:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
[08:29 pm]
Symmetry -- I made the marine shoot lasers and gave the medic a nonfunctional button
[08:07 pm]
Ultraviolet -- Symmetry
Symmetry shouted: I did my first EUD thing today. Feels like me finding arsenal at age 8 again
haha for sure. in some ways it's even more exciting because you can play EUD maps on regular battle.net, don't need to convince someone to download your mod to play with you. what did you do?
[06:47 pm]
Symmetry -- I did my first EUD thing today. Feels like me finding arsenal at age 8 again
[03:20 pm]
l)ark_ssj9kevin -- le reddit
[02:55 pm]
Moose -- >reddit :rip2:
[02:07 pm]
IskatuMesk -- reddit 💀
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