Chrysalis
Description: Find the Chrysalis and use it!// INFORMATION- Tileset: Ashworld
- Type: Altered Melee (Use Map Settings)
- Player(s): 2-8
- Map Size: 192x192
// AUTHOR NOTES
I decided to redo an old project of mine. I am calling it (8)Chrysalis. It's a Zerg UMS melee map (altered melee), where you can build a Hero unit. A Drone must locate a Young Chrysalis (a powerup) and bring it to a Zerg beacon located near the starting base. If you have the right amount of resources, it turns into a Mature Chrysalis. After about 2 mins (100 secs) you get a Hero Unit, "Infested Kerrigan". You could only control one at a time, but if she died you could make another one.
// VERSION HISTORYVersion Changes v1.1 (Beta)- Fixed a bug where Beacons were not properly removed if a player leaves the game.
- Fixed a bug where Mission Objectives were not displayed if a player skipped the briefing.
- Fixed a bug where Multiple Players = more Chrysalis spawning, randomizing all in same area.
- BALANCE - Players reporting starting with a Hive is bad for balance. Players will now start with a Hatchery.
Version Changes v1.2 (Beta)- Removed a trigger that removed ALL young Chrysalis
Version Changes v1.3 (Beta)- Fixed grammer in Mission Briefing.
Version Changes v1.4 (Beta)- Added trigger to remove EXTRA young chysalis.
Version Changes v1.5 (Beta)- Fixed trigger to remove EXTRA young chysalis.
- Modified the stats for the "Starting" Zerg Overlord.
- Added random Start locations.
- Added to the Mission Briefing.
Version Changes v1.6 (Beta)- Added Credits.
- Added Version Changes.
- Modified various unit & building stats.
- Resided beacon relocations
Version: 1.7 (Beta)- Fixed a Trigger "Spawn Chrysalis (Game Starts)"
- Removed Trigger "Remove Extra Chrysalis"