Staredit Network > Starcraft I Database > File: Tower of Dream

Sunken Treasure
(Reload)
Tower of Dream
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Filename: Tower of Dream.scx
Filesize: 33878.64KB

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File Information
General
Uploaded on:Jan 30 2013, 4:05 pm
Uploaded by:zzt
Author:Not Given.
Downloads:726

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Nefed
Human (Terran)
Passive (Protoss)
Computer (Zerg)
Tower of Dream
Computer (Protoss)
Made by Defender
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Neutral (Protoss)

Map-Statistics
Units:1222
Triggers:2240
Locations:112
Strings:1850
File Description
Tower of Dream is a single-player RPG map that has a very unique style. In fact, it's closer to an arcade game rather than an RPG.

You will be playing as Nefed, a soldier-general who got captured to enemy force for an unknown reason and was taken to a mysterious place.

Will you be able to find out what this place is, and the true reason Nefed got captured?

To get more information, please visit:

Link to Showcase Thread

Quote
Also note that playing this map in B.Net is not recommended. Many solutions to puzzles require a fast reaction speed, and some of them might be impossible to perform in a reduced reaction speed.

Quote
Strings: 1850
Locations: 112
:hurr: :hurr:

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Comments
Sato wrote on Dec 1 2014, 12:34 pm:
Hard as balls (a bit too hard at some points to be fun IMO - difference between challenge and tediousness)

However the story was actually pretty interesting and generally clever mapping throughout. Would recommend if someone is looking for a solo RPG and willing to retry a lot on certain parts to get it down \:\)

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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