Staredit Network > Starcraft I Database > File: Storm the Fort AS-v23

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Storm the Fort AS-v23
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Filename: Storm the Fort AS-v23.scx
Filesize: 94.12KB

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File Information
General
Uploaded on:Nov 25 2009, 9:57 am
Uploaded by:Dabbu
Author:Not Given.
Downloads:178

Map-Data
Tileset:Jungle
Dimension:192x96

Forces
Lefties
Human (Zerg)
Human (Terran)
Human (Protoss)
Rightonians
Human (Zerg)
Human (Terran)
Human (Protoss)
Lefty Fort
Computer (Zerg)
Rightonian Fort
Computer (Zerg)

Map-Statistics
Units:313
Triggers:667
Locations:127
Strings:899
File Description
This is a massive revamp of the S0.4b version. For all you Storm the Fort fans.

A big change is in how revives factor into team mate income after an ally is permanently killed or leaves the game at some point.
As it was before, players would get unreasonable income after their team mates died and left the game.
Now there is a full incentive to kill players because it will lead to a permanent penalty for the enemy team.

Part of your kills score as a hero goes toward the joint combat effort pool.
This way if one player is focusing on building, he will still get some extra income from allies who are getting kills.
Killing ally or idle/non-threat units doesn't give you any cash. You won't lose cash for killing ally units.

Other changes include better terrain symmetry and non-order-disruptive (of nearby units) unit spawning.
Also trigger optimizations.

There is an alternating score board, showing
- Any Units Killed, including buildings: "Kills"
- Hero Deaths: "Deaths [5 max]"
- Heroes Killed: "Frags"

The "Dropship" is the Valkyrie unit, because it doesn't care if it's being shot at, so it stays on course.
It unloads units 4 at a time, and attempts to drop them on vacant terrain, so you are less likely to get stuck in your own units.
You cannot enter the Dropship in this version.
It has high armor while in transit, and reduced armor while unloading. It doesn't give sight while in transit.
You will hear the Valkyrie voice when the base sends reinforcements.

Hyper triggers run at 12/s now instead of 10/s (fastest game setting). This makes the map a bit more responsive.
However it does effect the protoss minion shields regeneration, making them harder to kill.

A Reaver is used to toggle between enter/exit vehicle state, by building a scarab ( shortcut 'R' ).
Using this unit made it possible for the triggers to reset the state back to "exit" after the heroes vehicle dies.
People (including myself) would often die by unwillingly hopping into an SCV or some other unit when trying to run back to base. Well no more!
At a glance, if the Reaver wire frame is RED that means it's set to EXIT mode, if it's GREEN then it's set to ENTER mode.

When entering Vultures and SCVs you now displace the driver! These 2 vehicles will not run away after you exit them.
They will become 'idle' units when left unattended (retaining the color of the last player in control). It's possible for the enemy heroes to hijack them.
If you want to give an SCV back to your base, just leave it close by the heal beacon, a civilian will pop out sooner or later and take it.

The bottom-left and top-right corners have a secret unit, which needs to be fixed at the heal beacon before it's fully functional.
Nothing too serious, just something fun to do.

All Images

Comments
Falkoner wrote on Jan 8 2010, 2:13 am:
Tried this version out, serious improvement, no longer does losing a teammate mean the other players suddenly start owning you, and the SCV creation rate is a lot faster, so control of the middle for even just a minute means a nice income, also, the middle is MUCH harder to gain control completely over :)

[11:23 pm]
NudeRaider -- dumbducky
dumbducky shouted: I found a sneaky way to view some of my coworkers SAT scores and it is shocking
:ban:
[11:22 pm]
NudeRaider -- dumbducky
dumbducky shouted: I miss forums. Twitter is way more engaging but unless you have a following, nobody talks to you. Reddit is just filled with the stupidest people
well, most active members here are the bots, so not sure if this is an improvement :P
[06:05 pm]
dumbducky -- I found a sneaky way to view some of my coworkers SAT scores and it is shocking
[06:03 pm]
dumbducky -- FaRTy1billion
FaRTy1billion shouted: o, i keep meaning to add things to it but instead don't
Farty does your website work anymore
[06:02 pm]
dumbducky -- I miss forums. Twitter is way more engaging but unless you have a following, nobody talks to you. Reddit is just filled with the stupidest people
[02:32 pm]
Zoan -- :wob:
[02:54 am]
Ultraviolet -- :wob:
[2024-7-25. : 2:39 am]
O)FaRTy1billion[MM] -- o, i keep meaning to add things to it but instead don't
[2024-7-24. : 11:55 pm]
Roy -- Make that three changes to the wiki in the last month, all three being just edits to user pages.
[2024-7-23. : 2:47 pm]
dumbducky -- Two changes to the wiki in the last month, both are just edits to user pages
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