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Filename: StarQuest149cAHL.scx
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Aug 6 2009, 3:10 pm |
Tank_7 |
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264 |
Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Human (Zerg) | Computer (Zerg) | Computer (Zerg) |
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StarQuest is an AoS with emphasis on tactics. Players must collect minerals which are created randomly, somewhat like in Astrogears made by god er i mean tux (same thing) With these minerals they can: -Build equipment in their ship, including weapons, shields, and other useful items. Represented by terran structures. -Buy a probe and build protoss base structures (Cannons, NPC Spawners, Fuel Refineries further out into the map...) Players must be careful with their "fuel" level (vespene gas) as it costs gas to move. Fuel tanks can be built on a ship to increase it's capacity and additonal fuel refineries can be constructed further into the map. If a player runs out of fuel, an ally must touch their ship and transfer fuel. As a last resort there is a self-destruct button. Repairs can be made for free at each team's HQ with a 60 second cooldown for each player. Dying is costly however, as your ship blowing up means your equipment inside your ship blows up as well, along with any troops onboard. Each player gets 4 lives (That is, 3 respawns). The ultimate objective is to destroy the enemy team's HQ before they destroy yours.
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