Staredit Network > Starcraft I Database > File: The Map Reviewer Episode 3

Sunken Treasure
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The Map Reviewer Episode 3
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Filename: Map Reviewer Episode 3!.scx
Filesize: 206.75KB

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File Information
General
Uploaded on:Nov 9 2008, 5:10 am
Uploaded by:MePHiStO_IS_GoD
Author:|2015|
Downloads:359

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Audience (Yeah Its A Movie)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Human (Protoss)
Unlucky Map Reviewer
Computer (Protoss)
Made By: MePHiStO_IS_GoD
Computer (Protoss)
Force 4

Map-Statistics
Units:1060
Triggers:418
Locations:143
Strings:889
File Description
Hello Movie watchers. It's gonna be a crazy month for me coming up so I doubt i'll make any maps/movies for a while. But I managed to finish this so you guys have some new material to hold ya over.
This is episode 3 in my Movie Map Series "The Map Reviewer" where I review shitty ass maps so you'll know not to play them! This time we look at "Golem Legends" The worst version of golems madness EVER.
Anyway Enjoy!

Link to Episode Two: http://www.staredit.net/files/795/

Link to Episode One: http://www.staredit.net/files/621/

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Comments
-BW-Map_God wrote on Sep 13 2009, 7:25 am:
I shudder to think of playing this map, very nice review showing its flaws though you seriously could have left all the racist stuff out--its very unlikely.

Psionic_Storm wrote on Nov 12 2008, 7:03 pm:
Either this or the first one is the best. I was glad to see many new jokes. :D
Good job, Meph, keep up the good work on the series!

lil-Inferno wrote on Nov 9 2008, 4:22 pm:
Best one yet :D .

[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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