Staredit Network > Starcraft I Database > File:  The Map Reviewer Episode1

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The Map Reviewer Episode1
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Filename: Map Reviewer Episode 1!.scx
Filesize: 213.11KB

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File Information
General
Uploaded on:Aug 4 2008, 5:49 am
Uploaded by:MePHiStO_IS_GoD
Author:|2015|
Downloads:386

Map-Data
Tileset:Installation
Dimension:128x128

Forces
Unlucky Map Reviewer
Computer (Zerg)
Made by: MePHiStO_IS_GoD
Computer (Terran)
Audience
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Force 4

Map-Statistics
Units:781
Triggers:194
Locations:193
Strings:906
File Description
Hello loyal Movie viewers! Heres a new map I through together that I might turn into a full blown series. In this map I review (usually) bad maps so you don't have to play them! Think of it as something like Angry Video Game Nerd reviewing Starcraft maps. In this episode i review the map "killer Haunted Mansion" What a piece of sh!t that map is! I made this map in about 2 hours so if you think it sucks no harm no foul, my other movie maps are better.

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Comments
MePHiStO_IS_GoD wrote on Sep 18 2008, 6:13 pm:
Lol well let me know when you watch it. I made this one in like 2-3 hours so If you think it sucks its cool.

ClansAreForGays wrote on Sep 16 2008, 6:21 pm:
This idea is genius, but I haven't watched it yet to see if you actually pulled it off.

[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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