Staredit Network > Starcraft I Database > File: Custom Spaceship RP 1.01

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Custom Spaceship RP 1.01
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Filename: CustomSpaceshipRP_101L.scx
Filesize: 112.17KB

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File Information
General
Uploaded on:Aug 2 2008, 2:37 am
Uploaded by:Tank_7
Author:|2301|
Downloads:399

Map-Data
Tileset:Space
Dimension:256x256

Forces
Future Roleplayers
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
ver 1.01 01-Aug-2008
Computer (Protoss)
Made By: ws-Tank_7
Computer (Terran)
Made for TBC w/ LOS consider
Neutral (Zerg)

Map-Statistics
Units:1057
Triggers:543
Locations:242
Strings:834
File Description
In most ways, this is your standard RP map with hero spaceships that can "load/unload" units through the use of a placeable door/teleport-beacon.

This is a modification of my Spaceship RP 2.02, so it inherits the following features:
-Every air unit graphic is a CS
-Every CS is infinitely respawnable
-Infested CC is a CS, to be used a "Death Star" or "Space Station" or something. Despite having this in my original Hull RP circa like 2003... Nobody has copied this idea yet to my knowledge.
-Prebuilt neutral planets with buildings and wandering units

New features added to create the "Custom Spaceship RP":
-Custom Hull Building system, you draw your ship with a probe by building pylons (like a Drawing Contest Map) and then use a beacon to convert the pylons to Machine Shops. With this system you can create any shape you imagine. I also put in a pretty good tutorial explaining the system at the start.
-Vast majority of Beacons Removed, terrain color instead. Exceptions are things like the give unit beacons where player color is critical.

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[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
[02:55 am]
Oh_Man -- 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
[02:42 am]
Symmetry -- 'twas only a matter of time
[02:40 am]
Oh_Man -- https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
[02:20 am]
Symmetry -- :wob:
[2026-9-18. : 10:51 am]
Oh_Man -- :wob:
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