Staredit Network > Starcraft I Database > File: Spellsword

Sunken Treasure
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Spellsword
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Filename: spellsword rpg v110.scx
Filesize: 2039.97KB

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File Information
General
Uploaded on:May 3 2008, 6:16 pm
Uploaded by:Runeagent
Author:Not Given.
Downloads:832

Map-Data
Tileset:Space
Dimension:128x128

Forces
Spellswords
Human (Protoss)
Human (Protoss)
Human (Protoss)
- + -
Computer (Terran)
Computer (Terran)
version 1.10
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Force 4

Map-Statistics
Units:682
Triggers:1863
Locations:255
Strings:918
File Description
Journey to defeat the one causing all the destruction in the world. Face challenges and move on, the world rest upon you, the Spellsword!

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Comments
Oh_Man wrote on Feb 18 2012, 3:41 am:
Great RPG, finished it with my mate Cloud. Very challenging, had to resort to gambling to have enough food. XD

Wormer wrote on Mar 3 2009, 10:36 am:
*%^&@ why everything is locked in this dam DLDB! xD I just wanted to link the file with #842...
I'm Sorry -.-

enzored wrote on Jan 14 2009, 7:51 am:
this is definitely a best RPG of all time in SC. its spell casting, spells, inventory, food system, gambling, terrains are terrific.. though it's a RPG map which is not proper to clear twice and three times, u can always feel this as a perfect work. if u want to play a perfect map that u can play many times, PANDEMONIUM will be answer. (which is also made by REMISA)

Kassc. wrote on Oct 31 2008, 1:07 am:
this is 1 of the best game i ever have played on SC ^.^ i passe this game alone!!! but on easy mode...... -.-"

Pigy_G wrote on Sep 24 2008, 2:17 am:
anyone who says this rpg is to hard, go suck an egg. It's sapose to be difficult.

Fwop_ wrote on Sep 21 2008, 3:23 pm:
That's why I just play singleplayer.

Siege wrote on Sep 21 2008, 7:57 am:
the worsts thing about this game is competing with other players for artifacts. You're all the same type of hero, (not like sword for fighter, staff for mage, etc) so other people more often just get in the way. It can get very unfriendly when people lay claim to stormbringer, the ring of fire, ring of ice, or the other artifacts.

Fwop_ wrote on Sep 19 2008, 3:51 am:
If you can get a high enough income to just gamble for like 20 cards each time you return to town, you're doing good. Of course, this would be at the end when you're just trying to get all the best equipment and maybe weapon/shield upgrades.

Siege wrote on Sep 19 2008, 12:36 am:
If you know what you're doing, this rpg is actually easier on level hard. Max level is 12, and you get diamonds MUCH more often. Not to mention the alchemy recipes for making diamonds. The only problem would be food, but if you want to risk it, you can spend a few thousand gold on gambling, and you can get food that way.

payne wrote on Aug 14 2008, 11:19 pm:
I found a new bug:
Someone got stuck into the Carrier because it got teleported over me as an item (which I picked up and then appeared over my drone) while he was traversing.
It ruined everything </3

Cheezy wrote on Aug 3 2008, 9:55 pm:
This game is quite fun, but very frustrating.

The units spawn on top of you and it's just too hard. Me and my friend gave up when we reached the ice place, too many and too often spawn and you always find yourself trapped and just die.

StrikerX22 wrote on Aug 2 2008, 12:07 am:
It's a good RPG structure, for sure. Good ideas. However, it is very difficult to play 1-player, which is odd, considering only 3 people can play anyways.

-Max level (10) is too low. Bug at dragon is annoying, after you work that hard to live through the stupid firebats and goliaths and you find secrets. Basically, you don't get the ring to control the fire, if anyone else knows only about that.
-3 players with a little experience is pretty comfortable. But people inevitably leave. And of course, I'm only speaking about Easy mode.
-Another thing... everything is well-explained, except for protoss armor upgrades. And you may want to do something about the constant spawning on top of units.... perhaps it would be better to just have set spawn locations whenever you enter that location. It's pretty difficult to run when you're being chased and you walk into another spawn area, and you're trapped. Also, there's a bug with the tower shield... it doesn't equip.
-Not quite enough food early on. Let people ease into the game. It shouldn't be that hard right from the start.
-Other issues I've forgotten...

BlackWolf99 wrote on Jul 29 2008, 12:03 am:
I really like it, one of the best rpgs but idk wat to do after you get to the demon gate

Conspiracy wrote on Jul 22 2008, 10:47 pm:
Its fantastic, until the dragon part, and it glitches -.-''.

payne wrote on Jun 10 2008, 8:23 pm:
That's color's symbols

Clokr_ wrote on Jun 10 2008, 2:03 pm:
I got trapped by the gravekeeper. :(
Also, what happened to the title of the file? )Spellsword( lol

Impeached wrote on May 3 2008, 9:59 pm:
Great RPG. One of the best.

payne wrote on May 3 2008, 7:37 pm:
Nothing more to say than... PERFECT!

[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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