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Silent Hill: Restless Dreams vF
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Filename: SilentHillRDvFp.scx
Filesize: 1560.41KB

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File Information
General
Uploaded on:Jan 18 2010, 11:25 pm
Uploaded by:EzTerix
Author:Not Given.
Downloads:589

Map-Data
Tileset:Badlands
Dimension:256x256

Forces
Restless Individuals
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Other World
Computer (Terran)
Silent Hill - vF
Computer (Zerg)
Computer (Protoss)
Force 4

Map-Statistics
Units:1335
Triggers:453
Locations:254
Strings:952
File Description
Silent Hill: Restless Dreams Version FINAL
+Version Final Updates+
Ending now works on multiplayer
Rearranged inventory
slightly buffed some units
added a h drink
fixed some memos
fixed boss AI

You haven't experienced a true SC horror game until you have played Silent Hill: Restless Dreams.

Includes in game cinematics, music by Akira Yamoaka, and a well written storyline (thanks you Akira Yamoaka!)

Sleep well...

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Comments
Sarzael wrote on Dec 23 2014, 6:08 pm:
To be honest, This isnt really scary. The ambience was very good until I was attacked by a zergling out of the blue without even any kind of message of WHAT WAS THAT?

EzTerix wrote on Mar 14 2010, 2:48 am:
well it's because it can be played both single player and multiplayer with equal difficulty =)

payne wrote on Feb 3 2010, 10:03 pm:
It's funny to see singleplayer and multiplayer tags in the same file xD

[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[02:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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