Staredit Network > Forums > SC1 Map Production > Topic: Station 54 RPG
Station 54 RPG
Apr 1 2008, 1:45 am
By: Marine
Pages: < 1 2 3
 

Apr 15 2008, 11:43 am Vi3t-X Post #41



Let me clarify something. I download the hacks to find ways to STOP people from hacking. Turning on Oblivion for example, enables certain features that can be both useful and annoying.

For example, when High Priority Units are created, Oblivion creates a message of how many of those units are there (This is configurable, so I dont think this will help much). So, we constantly create ghosts or Guardians in a hidden area which spams them indefinately.
Then there is anti-map-hack, anti-black-sheep-wall, mineral hack stops, infinite energy, etc...



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Apr 15 2008, 7:57 pm FooFighters Post #42



Oblivion is awesome, i dont use it to cheat though, just to get stuff i need found out, and to see what it would be like to be a Computer player 2 [an awesome feature now]



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Aug 7 2008, 6:51 pm Marine Post #43



Took me forever. But its finally done. All 4 Station 54 Maps have been successfully completed, tested, and debugged. I will release them during the following months up until christmas on server US West. Hopefully it works out.

Thanks for all the help.



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Aug 8 2008, 10:50 am KyleIs1337 Post #44



Now lets see the screens :(.



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Aug 10 2008, 6:47 pm Vi3t-X Post #45



I didn't get to test the map at all... :(



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Aug 20 2008, 2:33 am Marine Post #46



i know, sorry. I looked for all of you on east/west :/



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NudeRaider -- lil-Inferno
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strong
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Ultraviolet -- 🤔 so inf is in you?
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O)FaRTy1billion[MM] -- my name is mud
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Ultraviolet -- mud, meet my friend, the stick
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Ultraviolet -- Inf, we've got a job for you. ASUS has been very naughty and we need our lil guy to go do their mom's to teach them if they fuck around, they gon' find out
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UndeadStar -- I wonder if that's what happened to me. A returned product (screen) was "officially lost" for a while before being found and refunded. Maybe it would have remained "lost" if I didn't communicate?
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