Ive never ran into this problem before, But On my recent map, I cant get the Computer to Share vision with me, Ive tried Like:
Trigger("Player 8"){
Conditions:
Always();
Actions:
Run AI Script("+Vi0");
Run AI Script("+Vi2");
Run AI Script("+Vi3");
Run AI Script("+Vi4");
Run AI Script("+Vi5");
Preserve Trigger();
}
But it just doesnt give vision
, Any tips?
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Ah, I guess I just got mixed up when making it
, Thanks
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Also you don't need to preserve it, it won't ever turn it off on it's own.
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Im Also going to make p1-p6 Share vis with each other, So I don't want them to UnShare>Cloak>Kill teammate.
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Another Question, I want a Ghost to be able to Perma Cloak, And be able to Shoot Lock Down, But I don't want It to be able to Spam Lockdown, How could I do this?
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We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Make a trigger for the whole force and enable vision for each of the players in that force.
To prevent manual unvisioning just preserve this trigger and always run it.
Another Question, I want a Ghost to be able to Perma Cloak, And be able to Shoot Lock Down, But I don't want It to be able to Spam Lockdown, How could I do this?
Add a trigger that always maxes out the ghost's energy. Unfortunately, there's no way that I know of to alter an ability's cool down, so I don't know how you'd deal with the lockdown spam.
None.
Another Question, I want a Ghost to be able to Perma Cloak, And be able to Shoot Lock Down, But I don't want It to be able to Spam Lockdown, How could I do this?
Add a trigger that always maxes out the ghost's energy. Unfortunately, there's no way that I know of to alter an ability's cool down, so I don't know how you'd deal with the lockdown spam.
Yeah, That's as far as I got, So there's no way to stop the ghost from Spamming it, With Perma Cloak?
None.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Make the lockdown cost
150 energy.
Make a trigger that sets the ghosts energy to 250 every
minute.
Play around with the
yellow values to fit best into your map.
Just make sure the interval is small enough so the ghost doesn't lose all of his energy until the next refresh when the player has used his lockown.
Mmhm, Thanks for that NudeRaider Just tried it and It worked Perfectly
.
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