Staredit Network > Forums > Modding Projects > Topic: Starcraft: Sons Of War
Starcraft: Sons Of War
Feb 29 2008, 4:48 pm
By: ITSTORRASQUE4U
Pages: 1 2 37 >
 

Feb 29 2008, 4:48 pm ITSTORRASQUE4U Post #1



So yeah, first time we posted on SEN we didn't get such a warm welcome... hopefully things have changed now and we'll get along just fine.

Hello there. The title on this topic may ring a bell or 2, but most likely not. We are a project born more than a year ago with a few scattered souls from sc.org, back in the times where SC2 was almost given up on. Therefore, our team decided to create an unofficial expansion for SC1, and Starcraft: Sons of War was born.



In the light of SC2, a lot of people are replaying maps, getting back on BN and trying out long forgotten mods: no better time could come for the completion of our project. It is not a campaign, but a full mod.

FEATURES:

- 6 new units to enhance multiplayer gameplay: Zerg Bane, Zerg Matralisk, Protoss Phalanx, Protos Vanguard, Terran Rattail and Terran Tomahawk.
- New heroes and a shiny new storyline as well: intrigue, unexpected alliances, new menaces and rising factions.
- A single campaign for each race, taking you through the SOW plot.
- Unseen cinematics, 100% produced by our hardworking staff.
- Voices.
- New doodads and critters.

Basically, think of Antioch Chronicles with cinematics and 6 fully modded units... not overlapping any existent unit, but rather enhancing each race's playability.

Why, do you ask, are we posting here? amongst other things, we're desperately looking for mappers. Our campaign works are almost non existent, as we have been focusing on other not so urgent stuff... I have been forced to start mapping myself and believe me, I can do it fine, but it's not something I get thrilled about >.<

We have the basic layout for each mission, we have the complete storyline, and we have some voice casters just waiting for the final lines: we only need people such as yourself, with great knowledge of mapping tools and resources, to put everything together. We can provide anything else.

Samples? Mapping wise there are none, but if you want to see some of our work go to

www.sonsofwar.pyrom.net

The stuff there is really old, since we haven't been on public for a long time: but it will give you an idea of what we're aiming for. We hope to give SC1 the retirement it so deserves =)

Here's some of the artwork we have produced recently:


Terran Ghost for cinematic purposes.


Terran Tomahawk: short range AG bomber which releases bomb barrages upon massed enemies.


Terran Rattail: Zerg pulverizer. Shoots radioactive grenades that keep damaging the area they're in until they dissapear.


Early Zerg Matralisk Concept: This unit can infiltrate enemy ground and unload troops undetected. As a plus, we have given it the Blind ability.


And finally, a little cinematic teaser. This will probably be the standard quality of our cinematics :)

If you're interested or at least curious, reply to this topic or send me a PM and I'll give you the link to our private forum so you can take a look. We're not "offering" you a spot: we need you! But we also need people who are not deeply involved in other projects and of course, people with decent skills. Most likely, you will be asked for a sample of your work if it cannot be found here. Thanks!

Regards,
ITSTORRASQUE4U, SOW leader



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Feb 29 2008, 4:55 pm ITSTORRASQUE4U Post #2



http://www.youtube.com/watch?v=sAG1PJy5OJQ
http://www.youtube.com/watch?v=Cfr4wOAsfo8
http://www.youtube.com/watch?v=iW6YsSaqOzI
http://www.youtube.com/watch?v=VhtWHx1jIxg
http://www.youtube.com/watch?v=KIYl3L3j7Pc

Some videos we have produced, mainly animation tests to warm up for cinematics.



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Feb 29 2008, 9:18 pm Corbo Post #3

ALL PRAISE YOUR SUPREME LORD CORBO

What was the problem the first time?



fuck you all

Feb 29 2008, 10:04 pm who Post #4



amazing modeling



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Mar 1 2008, 1:07 am FlyingHat Post #5



Quote from Corbo
What was the problem the first time?
The dudes here just laughed at this and said that this wouldn't pull through.



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Mar 1 2008, 9:18 pm Ahli Post #6

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

We are going to make it happen. :)




Mar 2 2008, 1:22 pm who Post #7



got any in-game screenshots?



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Mar 2 2008, 4:45 pm FlyingHat Post #8



I think the team's priority is to get the campaign up and running at the moment. SgtHk and others are getting the modeling and modding rigged up.

Post has been edited 1 time(s), last time on Apr 3 2008, 6:36 pm by FlyingHat.



None.

Mar 3 2008, 7:49 am ITSTORRASQUE4U Post #9



The campaign is going slow... we could definitely use more mappers.

As for updates, here is the first clip of an actually OFFICIAL cinematic, and not just a random clip: The SOW Intro.

http://www.youtube.com/watch?v=bq60dBP003Y



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Mar 3 2008, 11:32 am Fisty Post #10



Quote from ITSTORRASQUE4U
The campaign is going slow... we could definitely use more mappers.

As for updates, here is the first clip of an actually OFFICIAL cinematic, and not just a random clip: The SOW Intro.

http://www.youtube.com/watch?v=bq60dBP003Y
Wait...wouldn't 3 mappers be enough?



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Mar 3 2008, 3:55 pm Ahli Post #11

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

We are lacking skilled terrainers. Triggering shouldn't be a problem.




Mar 4 2008, 7:35 am ITSTORRASQUE4U Post #12



Still, we could use another triggerist :D



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Mar 4 2008, 11:59 am Fisty Post #13



If you need terrain go find a pro melee map maker, they pimp their maps beyond belief. I reccomend BroodwarMaps.net



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Mar 17 2008, 7:44 pm Vi3t-X Post #14



Can I help? I have too much spare time seeing as how I finish my homework in class and just chill at home playing CS all day. Lol. Anyways, I vud likez to vurk.



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Mar 22 2008, 9:23 pm ITSTORRASQUE4U Post #15



What are your abilities, kind sir?

Been quiet for a while now, eh?

We're not dead. It's just that we're pulling through the campaign and therefore have not so much to show eyewise. The units we have graphics for are being given their final attacks and soon we might put up a gameplay video featuring the Bane and Tomahawk... not the Phalanx, since it needs to wait for the new FG.

We have for the meantime, the finished Vanguard and some beta Rattails:











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Mar 22 2008, 9:49 pm who Post #16



the marines/rattails look nice.



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Mar 23 2008, 3:02 am astgenator Post #17



You said u need a mapper?
im a self proclaimed mapper(i cant test my maps online so i dont knwo how much ppl like them)
and i would like to test it wenever



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Mar 23 2008, 10:41 am candle12345 Post #18



If you need someone to make a campaign map, just PM me up. ^^



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Mar 23 2008, 7:43 pm MNeox Post #19



that is skill right there. nice artwork!



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Mar 23 2008, 7:47 pm Fisty Post #20



Quote from MNeox
that is skill right there. nice artwork!
You should've seen what they had showed on ML.



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