Alright, I need a 128x128 Map for a (balanced, yes OMG BALANCED! and decent) K&K Map. But, instead of just asking for your guys' help, why not host a contest who see who can make the best terrain? That way we can have a bit of a friendly competition.
Anyway, winner gets bragging rights and the terrain can be used in the K&K Map and will get full credit.
I thought it'd be nice to see what you guys are capable of.
Theres no almost no rules:
1. 128x128
2. Don't make it like typical K&K maps, they make me sick
3. I would appreciate if you left the corners untouched for me to work in mercenaries.
Post has been edited 2 time(s), last time on Sep 2 2007, 10:26 pm by Akar.
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Anyway, winner gets bragging rights and the terrain can be used in the K&K Map and will get full credit.
I can't offer much more than that.
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I accept Paypal donations
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Right... No, I'm not going to give away money. Full credit is already alot.
Post has been edited 1 time(s), last time on Sep 2 2007, 10:32 pm by Akar.
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Kings & Knights
This vers. the only one I have now that I reformatted, but the map is so bad it makes me want to throw up. It has such a good idea, but badly made >.<
http://www.mediafire.com/?alwzznvum42
Post has been edited 1 time(s), last time on Sep 2 2007, 10:42 pm by Akar.
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ooooh yeah kings and knights
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Be as creative as you want, I'm redoing the entire system.
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refresh me on what kings and knights would intail, is it just a bunch of normal terrain with 2 sides? Or is it like castles, cause if theres castles ill do it.
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King and knights should have Quests and things for the mercenaries to do. or maybe just creeps. Also a King should pwn the shit out of any lvl 1-2 merc.
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like I said, be creative, add castles if you want, caves, waterfalls, whatever.
They'll be 4 kings, so 1 North, South, East, and West.
I also plan on making a complex farming system that has fields outside the castle.
Post has been edited 1 time(s), last time on Sep 3 2007, 2:50 am by Akar.
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can i just make some castles and win?
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how big should each castle be?
Post has been edited 1 time(s), last time on Sep 3 2007, 3:09 am by RoryFenrir.
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Some castles will help, Ionno how big they should be, not too large, maybe 2x the screen?
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I dug this up from a map I remembered I dled that someone posted at SEN a LOOOOOOOOOOOOOOOONG time ago. I did not make this.
It was a castle work in progress, so I thought it would fit this project.
Post has been edited 1 time(s), last time on Sep 3 2007, 3:21 am by devilesk.
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Meh, Castle isn't elaborate enough >.>, and there is no way to get to middle.
If you guys want to work together on this go ahead.
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I tried making a castle, turned out to be more of some walls with some failed blending attempts.
I think it has some cool stuf, and i dont think some of the blends are too bad but what do i know about Jungle. If you like feel free to copy it or what ever but i dont know if this would work for whar your doing
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Well, it is ok, I can always change the map size to 256x256 if the castile is big. But actually I kinda like it.
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I think for a KnK map the castle shouldn't be too elaborate as in too many narrow paths. It should be more open with a lot of space to move around.
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I agree, small paths really piss people off >.>
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