(my mic was muted in this video so the discord chat may be a little confusing but w/e)
DESCRIPTION Snype Boiz is an 8 player shooter map with inspiration taken from sniper maps, the map Skirmish by inferno, doom II arena, and Call of Duty. Players can choose between different game modes and zones before a match begins. Players can also change teams in-game in whichever orientation they'd like, depending on the game mode. Get kills to earn killstreaks at 2 kills, 4 kills, and 8 kills so far (more to be added in the future).
My intention making Snype Boiz was to make a map that was easy to jump in and play for 20 minutes with no real immense attachment or obligation, much like COD. Even though the mechanics are simple, there is a lot of room for mastery.
Lots more to be added and will continue updating, feel free to try the map as it is right now.
Added new game Modes: Free for All and Domination domination plays like Domination in Call of Duty or conquest in Battlefield, capture flags to hold their positions. For every flag you own, you get control points, first team to 200 control wins
Added scoreboard you can view during death with Q, can scroll to view other players data as well.
Also added a shoot off feature for first spawn of each round which has players face off in an old western shoot off style.
Changed various stats based on playtesting
Thanks to Inferno, Dem0n, jjf, Moose, voy, etc for testing with me.
Next things Im gonna add are equipment like various grenades, claymore, more killstreaks, point bonuses for different tasks like revenge and coming back from a death streak etc.
Did a shit load of internal things for future proofing like an entire unit reload system for units that use Cunit EUDs which allows for multiple play zones within the map etc etc.
YO, MY SNYPE BOIZ, THIS IS THE MOTHERFUCKING BEST GAME OF THE HISTORY OF MANKIND MY MEN, I AM TELLING YOU THIS ACTION-PACKED SNIPE SHOOTING STARCRAFT .SCX BINARY FILE IS THE LITERAL BOMB.
LIKE, SO BOMB THAT IF YOU CARRY YOUR LAPTOP TO THE AIRPORT AND YOU'RE PLAYING THIS MAP IT WOULD PROBABLY TRIGGER ALL SECURITY ALERTS POSSIBLE. IF IT WAS ON A PLANE IT WOULD PROBABLY BE SO EXPLOSIVE THAT IT WOULD KILL A COUPLE OF AL-QAEDA BEFORE TAKING DOWN ALL THE PASSENGERS WITH THEM TOO.
THIS MAP ROCKS SO MUCH THAT A SPECIAL KIND OF SILICA HAD TO BE NAMED FOR THIS MOTHAFUCKING MAP. YOU WANNA KNOW THE NAME OF THE NEW ELEMENT? FUCKING SNYPE DUDES. FUCKING SNYPE.
THE ACTION IN THIS MAP IS SO INTENSE THAT YOU HAVE A GREATER CHANCE OF GETTING A HEART ATTACK FROM PLAYING IT THAN YOUR GRANDPA ON VIAGRA WITH A 19 YEAR OLD.
So when we playing this again? I'm hooked and I want more!
Also, I'd like to suggest changing the names, hotkeys, and positions of cloak and patrol on the command card. Because you can do that with EUDs can't you?
Long-term it would also be cool to see a vertical long map.
So when we playing this again? I'm hooked and I want more!
Also, I'd like to suggest changing the names, hotkeys, and positions of cloak and patrol on the command card. Because you can do that with EUDs can't you?
Long-term it would also be cool to see a vertical long map.
we'll prob play today! (Sat March 7th) hmu on discord butch#4552 if you have discord.
And yes Patrol for certain will be changed once I figure out command cards but theres a few other things on the priority list first, like I want to rehaul the whole display text system so its less cluttered and more organized. I have plans for a vertical long map similar to "Longest" from halo 1.
Also I need to update this thread cause its way outdated, jus been very busy.
ZONES Zones are selected at round start by right clicking the desired zone. (its a little buggy right now if you try to right click unwalkable terrain, which I am working on fixing.)
BADLANDS
WAREHOUSE
CAVE Created by Moose
OVERPASS
LAB Homage to Temple from Skirmish by Inferno.
Added Zones section and updated other sections. I'll upload a new Download today once I have a stable version.
EDIT: Updated to v0.32 Download at the bottom of the main post.
Post has been edited 1 time(s), last time on Mar 7 2020, 7:20 pm by Butch.