Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] Annoying flag beacons
[SOLVED] Annoying flag beacons
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Nov 16 2011, 11:06 pm
By: MetalGear  

Nov 16 2011, 11:06 pm MetalGear Post #1



I need to use the flag beacons in my map as I've ran out of normal beacons. From memory though, a flag seems to appear at the beacon after a duration of time. Is there any way to prevent this?



None.

Nov 16 2011, 11:09 pm Lanthanide Post #2



I'm not sure if there's any way to stop the flag appearing. the "Place COP" thing where you can place a flag beacon anywhere on the map when it is owned by a human player can be disabled, though.

http://www.staredit.net/?p=oldwiki&s=84

If disabling it as in that page doesn't prevent the flags, then I guess you'll need a trigger that checks for a flag, and when found, removes it.



None.

Nov 16 2011, 11:20 pm UnholyUrine Post #3



Yeah I remember having to use a Remove Flag trigger :/
Try Lanth's method first



None.

Nov 20 2011, 1:36 pm MetalGear Post #4



Okay well it's not ideal, but I will have to just use a 'remove' trigger. Thanks for help.



None.

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Brusilov shouted: Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
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