>be faceless void >mfw I have no face
Hey guise,
I'm trying to move the command card around. Not the graphics, just the black bit where the buttons are placed. Now, the file to edit would seem to be the one in C:/Program Files/StarCraft II/Mods/Core.SC2Mod
In that MPQ, it's in Base.SC2Data/UI/Layout/UI/GameUI.SC2Layout
I can edit that file fine, my question is, how do I let a map or mod use it so that the changes apply to just one map or mod, and not to the entire game?
Cheers
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Using the editors importer should do the trick, afaik.
None.
>be faceless void >mfw I have no face
Tried that, the file was already there from me manually placing it there via an MPQ editor. I re-imported it anyway. Still didn't work, might be that I just didn't edit it correctly, or perhaps you can't override UI stuff
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
What about you screenshot the command card when its empty, change extension to .tga, import, and set the background image of a dialog to it? ;o
None.
>be faceless void >mfw I have no face
What about you screenshot the command card when its empty, change extension to .tga, import, and set the background image of a dialog to it? ;o
I want command card functionality, not looks. E.g. hotkeys.
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."