Haven't been able to test it yet. I see you online in a custom game, but you never respond to me!
Same here. >:O
Anyways, I had an idea: what about to make lampoons destroyable and enemies to the zombies? It'd make sense since they do not want to be seen when attacking you. ;o
It'd also let you implement the flashlight.
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Sorry bout the lack of updates, Ive made reloading more functional, like unable to reload with a full clip, unable to load the wrong ammo, stuff like that.
But Ive run into bit of a problem. My items are not 'destroying' themselves when depleted, though the box is checked.
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
Im able to test usually any weekend except i never see you online
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Ill have something tomorrow. I was working with a bug that was making reloading not work completely with the starting pistol. Fixed it SOMEHOW. Im going to be adding more waves and spawners now. And hopefully my bro can help me make a shop.
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
Edit OP, I did 2 tests! >:O
Anyways, I just wanted to be sure you remember this detail I had noticed: it is actually raining inside of the house. Why? No roof?
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Did you fix the yamato bug?
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Did you fix the yamato bug?
Afair, the Yamato is only there for testing purposes (destroying shit quickly).
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Easily abused by me
. I killed dumbducky while he was afk, some other guy who got mad, and DM, who tried to kill me but missed.
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Easily abused by me
. I killed dumbducky while he was afk, some other guy who got mad, and DM, who tried to kill me but missed.
Lol, I did exactly the same thing in the last test session. >:D
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Good news, I removed yamato.
Riney#6948 on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
-- Updated as of December 2021 --
Good news, I removed yamato.
Btw, have you played the latest version of NOTD?
You should really make an inventory system like the one implemented in it: it is SO MUCH better than the one actually provided by GE.
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I'm just not sure about a little detail: the triggers shows the player the inventory of the selected unit.
Thus:
- When you have your unit selected, you see your own inventory.
- When you select an ally, you see his inventory.
- When you select an item/enemy, nothing's showing.
You might want to always make it show your own inventory.
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Yo DM! Where is the updates!? I know school started but it doesn't take up your whole day!
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Yo DM! Where is the updates!? I know school started but it doesn't take up your whole day!
This!
Keep us updated! Don't tell me LoL + school is taking all your time! >:O
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