So, my friend brought up the idea of making League of Legends models into StarCraft 2 models. And I decided to bring the idea here, in case anyone would like to do it.
Basically, here's what the converted models would be:
Team 1:
Melee creep - Zergling
Caster creep - Hydralisk
Siege creep - Roach
Super Creep - Ultralisk
Team 2:
Melee creep - Zealot
Caster creep - Sentry
Siege creep - Immortal
Super Creep - Uhhh... you decide. :\
I've seen custom models used in LoL before, and I think this would be very awesome. ^.^ Of course, idt it could go too public, for copyright reasons. Just between the people working on it and myself.
I'd help, but I have no experience with modelling programs or scripting of any kind.
None.
Why not just make LoL into a SC map, instead?
Currently Working On: My Overwatch addiction.
Either make Zerg Caster Creep to infestor with weapon or change toss caster creep to stalker
Super Creep should be an archon?
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Just to clarify things, I'm simply talking about making the models in League of Legends those of StarCraft 2 variants, not talking about porting League of Legends to StarCraft 2.
None.
I understand, you want to mod LoL with SC units. What I was saying is that it may be easier to just turn LoL into a SC2 map, since I've yet to see a great DotA remake on SC2.
Currently Working On: My Overwatch addiction.
Actually, I planned to do that. I was working on the terrain of it for a bit, but I have doubts I'd finish it.
None.
I haven't played LoL, but heard a lot about it. But please, don't make it zerg vs toss. It just makes the game look stupid imo. Better to go all 3 on each team (imo). But if you don't... the super creep for the toss side should be an archon. But make it a cross between the normal archon and the dark archon. Give it maelstorm, or the ability to mc a weaker unit (temporally?)
And the hydra isn't really a caster creep. You should use the infestor, or maybe a defiler with a low attack.
None.
Again, just talking about model swaps. No way I'd be able to add abilites to units.
None.
Actually, I'm sure almost all of them can be redone as abilities, and it wouldn't be too difficult. The only tough ones I imagine are the infinite-range abilities like Gangplank's cannon thing.
Currently Working On: My Overwatch addiction.
Actually, I'm sure almost all of them can be redone as abilities, and it wouldn't be too difficult. The only tough ones I imagine are the infinite-range abilities like Gangplank's cannon thing.
and Ashe's crystal arrow
I like to snipe people with low HP in the shop ;o
None.
Are... we still talking about the same thing? As said many times, I want StarCraft 2 models ported to League of Legends. There's no way to modify League of Legends to make them have abilities. This is purely an aesthetic idea.
None.
Yes and no. I responded to your comment about recreating abilities.
I don't think anyone wants to port SC2 models into LoL.
Currently Working On: My Overwatch addiction.
Actually, I'm sure almost all of them can be redone as abilities, and it wouldn't be too difficult. The only tough ones I imagine are the infinite-range abilities like Gangplank's cannon thing.
Turn off vision needed for casting and set range to 500.
Ashes frost arrow would just be the projectile system used in Lost Viking.
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