Omfgwtf?! 8 more minigames complete!
#41 Hurtle Jump
I had this in my mini-bound games map. Build pylons on top of yourself so that you "jump" over the walls. However, on the other side, there are going to be sections where if you land on them, you will blow up and then have to restart. First person to reach the end wins.
#42 Code Breakers (credit to fritfrat)
At the beginning of each round, you will be given a series of 6 random units. You must build them in order as fast as you can. If one unit is out of order or incorrect, you will have to start over. This is a race, first to complete each round first gets the point. And whoever reaches 5 points wins.
#43 Bring the Crystal Home
Everyone starts off with one SCV at one side of the arena and on the otherside is a crystal. Your objective is to score 3 points first. In order to score,
you must personally bring the crystal back to your spawn point. However, the catch is that everyone has the same spawn point and objective, so you must battle your opponents and be the one that personally brings it back. If your SCV dies, you simply respawn back at the spawn point.
#44 Wall Ball
Exactly the same as my wallball map. Except that there is no specialty ball.
#45 Bound Race
A mini bound course. There will be a series of explosions you have to go through, they should be relatively easy. However you must be the first one to reach the finish. If you die, you respawn at your spawn point, which is initially at the beginning. But there is going to be a checkpoint in the middle so you should at least get there to move your spawnpoint closer to the finish line.
#46 Slow down race
This is a race; if you look at the screenshot of this map, it'll take place on that long vertical arena with arrows on it. The objective is simple, be the first to each the end. However, there will be numerous computer units roaming around the arena. If you touch one of them, you will slow down anywhere from 2-4 seconds. If you keep running into them, your slow time will build up, so if you get hit, avoid other computer units to avoid increasing your slow time.
#47 Wavy Treadmill
Rows of overlords will constantly be flowing between you and the obective. Even though each row is wide enough for 8 overlords, only 5 will be present, meaning there will be 3 consecutive empty sections in each row of overlords. As each row comes, the empty sections will bounce between the left and right sides of the rows of overlords, and you must travel through this wavy tunnel created to reach the end. If you touch an overlord, you blow up and start at the beginning. First to reach the end 3 times wins.
#48 Archers
Everyone will have an archer and a target. The archers will be on one side and the targets will be on another. Your archer is a zergling and to shoot an arrow, simply burrow it. You will launch an arrow and it will travel horizontally, hitting any opponents' targets (you cannot hit your own target). Your target is a civilian. So you must manage both your archer and your target. If your target dies, you will still have your archer, so you can shoot other opponent's targets down. Last person with a target standing wins.
None.