Shall I have a go at narration?
Creepy
Passing through the doorway, you find yourself in a pitch-black room. The floor is moist; you can feel its slimy texture on your bare, dirt-covered feet. Unknown liquids, warm to the touch, drip from above, landing on your head and running slowly down your face. You proceed down this hallway, feeling along the soaking, bloated wooden walls, until you trip and fall on something metal and rusty. You raise yourself into a squatting position, turn around, and pick it up. It's a lantern.
Suddenly and mysteriously, without any action on your part, the lantern lights up, illuminating this room. Upon looking down, you see that the floor is a turgid, black, gelatinous slime. The ceiling, too high up to be visible even with the light of the lantern, is dripping a vile, yellow-vomit-colored fluid. Large, wriggling black beetles rush in and out of knotholes in the rotten wooden planks that line the walls.
Ahead of you, the paths branch out in three directions: north, east, and south. Which way will you travel, and how much further into this rotting labyrinth are you prepared to go?
Macabre
As you walk down the near-pitch-black hallway, you can vaguely see a liquid dripping from above. It's warm, sticky, and absolutely filthy. The ceiling is low; you reach up and touch it, and its dirty, fleshy texture sends chills up your spine, causing you to withdraw your hand as quickly and sharply as you can. You proceed, and eventually encounter a ramp; it's made of a hard, spiky, material that jabs into your foot, drawing blood. As you descend it, you step into a puddle of some unknown, cold fluid. The fluid gets deeper and deeper as you go farther down the ramp, until it is waist-high. This ramp, much like a spiral stairwell, is taking you closer and closer to it... but can you survive the journey, or the impending encounter?
Eventually, you find a small oil lantern. Using the supplies you have on your person, you light it. To your horror, you discover that you have been wading through human blood. You look back, and the light of the lantern reveals that the low ceiling you passed under was made of rotting human carcasses, disembowled, dripping a turgid mixture of blood and feces from their torn intestines. The carcasses were skinned -- all that was left was muscle, and tissues. Their bones were removed; you cut your foot on them as you stepped into the ocean of blood.
With great difficulty, you compose yourself. Ahead of you, there is a hallway, an elaborate and macabre masterpiece of bone-masonry. You proceed down it, your lantern illuminating the various cavities -- some man-made -- in the skulls that lined -- and indeed, formed -- the walls. Eventually, you find yourself at a fork in the road; you may continue west or south. Which way will you go, and can you live through what you'll find there?
Oh, man, the hotel wifi disconnected me while I was typing, and when I submitted, I almost lost the post! I was about to strangle somebody!
EDIT: StarBlue, other than your lack of narration, this is a really good idea -- having a map, lives, and all. Perhaps a partnership between you and the best narrator (whoever that may be) could be formed: you can map, keep track of lives, other stuff, and they write.
Post has been edited 1 time(s), last time on Jun 24 2010, 1:43 am by DavidJCobb.
None.