Staredit Network > Forums > SC1 UMS Theory and Ideas > Topic: Idea for a new style of RPG?
Idea for a new style of RPG?
Apr 30 2010, 11:09 am
By: x-EnAlex  

Apr 30 2010, 11:09 am x-EnAlex Post #1



I really quit map building for a while because of the finals and SOL (I hate Geometry....)
i was going to make a map but realized that I need that time to study :l
My idea was that you start with a hero who's really strong, but you need to fight a freaking giant horde that's really strong, he starts with 1 skill,
My solution was an ability to buy armies then level them up to get them stronger,
The stronger they get, the more Abilities your hero unlocks.
I also thought of a loyalty system where gas represents your troops loyalty to you, as gas goes up, the more troops abilities are unlocked,
But as loyalty goes down, the more chance of troops defecting against you. (Turning to to the enemy player)
I also thought of a gold system along with a giant twist that your hero must be with your army at all times or they will be neutral. ( To prevent a "Sitting around summoning to do my job" Thing)
I'm out of time now :( I hope somebody actually would actually take this idea and forge the map, because I would actually want to see a map like this.



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