Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Splash Damage? I Don't Think So...
Splash Damage? I Don't Think So...
Mar 17 2010, 9:40 am
By: Darius.  

Mar 17 2010, 9:40 am Darius. Post #1



I don't get why I can't be splashed!!! I must've stumbled onto somethin' every sc map maker wants cept me, cuz this stupid no splash damage sucks! Okay I created a spell that's suppose to attack with splash damage but when I use the spell, everything works just as I wrote it out to be yet when the Scarab's explode they don't deal damage. Not to the caster nor to the enemy. The first time I triggered it the splash damage was so bad it killed the caster. I was happy, singin' an everything. But then I... :ermm: ... Changed some stuff... And now it wont kill the caster nor any enemy anymore. Even though I changed things back (simplifyin' it though) it still wont work, and I've forgotten how the first triggers were written to begin with! So gay!!! So annoyin'!!! If I knew what I was doin' wrong I could write out a tut on how to get around splash damage. But since I don't understand what's causin' the triggers not to work... I need help... Please someone smart answer to this! :crazy:



None.

Mar 17 2010, 9:48 am FlashBeer Post #2



The easiest way to do DDS is to move the scarab to the location you want it to do dmg, then move it to an unwalkable location. It should then explode and cause dmg.



None.

Mar 17 2010, 9:51 am Darius. Post #3



What do you mean by "unwalkable"? Right now I have it set to where the scarabs explode as soon as the spell is cast. So they explode instantly.



None.

Mar 17 2010, 11:19 am FlashBeer Post #4



Move it to where you want the dmg, then move it to an area where units cannot walk (i.e. walk, space, null terrain, etc.)



None.

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[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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