Jetpack
Mar 17 2010, 5:25 am
By: stickynote  

Mar 17 2010, 5:25 am stickynote Post #1



I've been trying to think of a way to do a jetpack in my map. The thing is, I don't want to swap the unit for an air unit. The unit is a marine btw. And I don't have any available computers except forextended players. If I use the sprite, it will go through units but not over cliffs, there fore not very jet-packy. Help me SEN! Or at least someone whos genius.



None.

Mar 17 2010, 7:21 am SelfPossessed Post #2



http://www.staredit.net/wiki/Waypoint_Casting_system + staggered move under air unit.



None.

Mar 17 2010, 1:50 pm stickynote Post #3



I domt just want them to be able to move in a direction though. I want themto be able to stay in the air and give the illusion of flying.



None.

Mar 17 2010, 7:58 pm rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

If you use the sprite it still won't be able to go through units. Other units will be able to go through it, however.

It can't be done to your specifications except through modding, where you can retrofit a wraith with a marine grp with a jetpack on him too.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 19 2010, 12:11 am Apos Post #5

I order you to forgive yourself!

If you do it right, you can use null to allow the marine to walk on any non-walkable terrain.
Then hide the null with sprites if you want.




Mar 19 2010, 2:00 am rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

I'm pretty sure once you walk on normal terrain, you lose the ability to walk on unpassable terrain.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 19 2010, 2:05 am Jack Post #7

>be faceless void >mfw I have no face

IIRC you can walk from null to normal terrain, but can't walk from normal to null; however, triggers can move you from normal to null terrain.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Mar 19 2010, 4:36 am stickynote Post #8



Only walkable null. Also, you can walk from null to water and back. Youjust cant walk up a cliff, but I think you can walk down one.



None.

Mar 19 2010, 11:32 am JaFF Post #9



Use mobile/location grids to represent your unit as a constant halu/wraith explosion (flame of the jetpack). Giving orders in this state is not easy, though.



None.

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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
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[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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