Chapter 1: The Grand Experiment
As you may have guessed, this is the single player campaign I've been working on. My grand design (and potentially overly ambitious plan) includes a massive 30 mission undertaking including fully scripted "Cinematic" levels where you sit back and watch parts of the story unfold. Much like the retail version, I'm splitting it into 3 chapters, one for each race. The Cinematic maps will not count toward the total of 30 missions.
This campaign will start you off as the Zerg, starring Duran, one of my favourite Starcraft characters. The main plot of this chapter is Duran carrying on his Hybrid experiments and will eventually introduce us to his sinister master, only known as the Dark Lord (yes, I have a name for him, but I won't reveal it until a later chapter).
This chapter will feature 10 fully playable maps as well as 2 or 3 Cinematic levels. While it mostly does stick to the old school SC "build a base, create an army, smash the computer's face in" formula, I've tried to create some variety to break the monotony, whether it presents you with completely different mission objectives or throws in a plot twist, hopefully it sticks to the tried-and-true SC formula yet presents enough flavour to present a worthy playthrough.
Specifications
-Players
• 1 (obviously). These are strictly single player maps.
-Map tileset
• Since it's 12 different maps for the first chapter alone, it uses multiple tilesets including Jungle, Snow, Installation, and Space Platform.
-Map size
• The smallest actual map is 128x128 and the largest is 256x256.
Storyline
To expand upon my opening paragraphs, you will be playing as a Zerg Cerebrate created by Duran as a temporary minion and guide Duran and his forces to victory in each mission, be it fending off a massive enemy attack on your space ship, investigating the ship itself for intruders, or simply hammering an enemy starfleet into space dust.
I'm designing the difficulty of the missions to hopefully be at least on par with Brood War, so hopefully most of them won't be too much of a walk in the park. With that said, in spite of my difficulty aims, the first few missions are still pretty darn easy.
Features
-Player Interface
• The game will always use a standard interface. While sticking very closely to the vanilla style, there are a few very obvious signs of using something other than the stock Staredit client, such as a few illegally placed structures and different player colours. With that said, don't expect to find any crazy square terrain, out-of-whack doodads, or stacking.
-What's new in your map that others have not done before?
• Hopefully this mapset provides a decent fanmade direction to the Starcraft storyline, picking up where Brood War left off. I'm out of touch with the mapping community, so I'm not sure how many Duran-inspired storylines there are floating around, but if it hasn't been explored in-depth as of yet, there you go.
Details
-Characters
• Duran will be the main protagonist.
• There are multiple antagonists that you come across throughout the campaign. The only one I'm giving away is Xianou, a Protoss Praetor bent on thwarting Duran's schemes.
Made with Showcase Template (keep this link to help propagate this template or you get smitten!)
All 10 missions are functioning properly and are ready for beta testing. However, I still need a lot of feedback before I deem the campaign "ready". In the mean time, I will begin work on Chapter 2, the Terran campaign. I highly recommend you play the maps fully in order, otherwise the current map you're playing will probably make little sense.
Campaign Progress
-Missions
Z1 - Open Beta
Z2 - Open Beta
Z3 - Open Beta
Z4 - Open Beta
Z5 - Open Beta
Z6 - Open Beta
Z7 - Open Beta
Z8 - Open Beta
Z9 - Open Beta
Z10 - Open Beta
-Cinematics
Z3C - Completed
Z8C - Completed
As a final reminder, any and all feedback is greatly desired and appreciated as this is a Beta thread and will be until I feel all 10 missions and any extra Cinematics are working properly and are well-tuned. I originally began work on the campaign when I was 14, over 8 years ago, only to end up scrapping it on mission 30 due to the atrocious quality of the maps. Many years later, I started the project over from scratch only to have it snuffed out by the WoW bug.
I think it's high time that I at the very least get Chapter 1 out the door and finish what I start for once.
Feel free to hit me up on MSN as well (dartheldraganus@hotmail.com).
Post has been edited 13 time(s), last time on Mar 8 2010, 11:57 pm by Robotron.
None.