Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: SCMdraft crashes
SCMdraft crashes
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Jan 25 2010, 4:59 am
By: o_o (TheGatePro) ~_~  

Jan 25 2010, 4:59 am o_o (TheGatePro) ~_~ Post #1



I don't know where to post this but I figure posting it here might be good.

When ever I click strings, it crashes. Recently, I click locations, and when I made a location, it crashed.

Is it my computer, or what is happening.

Oh yah, I'm running it on Vista.



None.

Jan 25 2010, 5:35 am Neki Post #2



The only thing I can think of is that you might have hit the string limit and/or reached the max amount of space allocated to strings in the map, besides that, no idea.



None.

Jan 25 2010, 7:30 am Lanthanide Post #3



Sounds similar to my problem (on Windows 7 x64)
http://www.staredit.net/topic/9608/#203848



None.

Jan 25 2010, 7:54 am EzTerix Post #4



I had this problem on one of my maps before. I managed to isolated it just to the strings section and get rid of the error from the locations.

Although I forgot how....xD.

I think one way is to delete the backup database. Make sure you have a spare file of your game



None.

Jan 25 2010, 2:14 pm NudeRaider Post #5

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I recommend renaming the backup database. It'll have the same effect, but you can reverse it.
Besides you could try using an older version that used to work. This way you know if it's something you done recently or just ScmDraft acting up.




Jan 25 2010, 9:54 pm Riney Post #6

Thigh high affectionado

The only way Ive found to fix this problem is to use an older version.



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-- Updated as of December 2021 --

Jan 25 2010, 11:58 pm o_o (TheGatePro) ~_~ Post #7



I downloaded the most recent one and it worked, thanks and please lock!



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[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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