zomg this is like nothing ive ever seen b4!
Which shows how much you know.
Looks suprisingly balanced
Also shows how much you know.
despite the awkward terrain formations.
No, they are definitely a problem.
A good map considering its your first 4p;)
No.
u know like how python has a python?
Stop giving people bad advice.
-Some maps are played because they're good.
-Some maps are played just because a Korean made them.
Guess which Python is.
Stallion you have violated both a section rule and a SEN rule:
Quote from READ THE STICKIES
1. Do I know what I am talking about?
-If you have no idea how to make a balanced melee yourself, you really don't have much business trying to tell someone else how to do it. Rather than give bad advice that will only hurt, it's better to be silent and let someone else do the job. If you aren't sure, say so, not everyone's an expert, but if you aren't, do not claim to be.
SEN also has a rule about proper spelling and grammar. 'u' and other chatspeak variants are frowned upon. Keep your second grade spelling out of my section.
I shouldn't have to remind you:
I know where you sleep.The map is terribad from start to finish. Too many sprites, akward too small tankable mains, too short air to air distance and the entire map reeks of a bad concept. If this map was a dream it'd be the nightmare you have because you went to bed after eating six microwave burritos. Lots of wasted space in the top area, the sprited side ramps are a terrible idea, all the paths are too tight and just about everything is tankable.
Suggestions:
Scrap map.
Do not use X, Y, and XY symmetry.
Scrap map.
Do not over use sprites.
Scrap map.
Watch your tank and air to air distance.
Scrap map.
Use XY rotational symmetry for 4 player maps.
Scrap map.
Done.