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So why play this?
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- 9 heroes and 45 unique spells
- Spells interact with each other (negative and positve boosters)
- Sexy sound FX
- Cool password system allows for secret hero (gain by getting a good kill score ratio)
- Accurate chance system implemented
- Advanced kills to cash system (gives additional gold and EXP according to the level of your enemy)
- Advanced infinate leveling system (each level requires more exp)
- Infinate mana system
- Skill based game
- Complex vision and range system
- Control of targeting specific heroes (including allies)
- Configure unit priority (forces your units to auto target enemy heroes)
- Spells interact with each other (negative and positve boosters)
- Sexy sound FX
- Cool password system allows for secret hero (gain by getting a good kill score ratio)
- Accurate chance system implemented
- Advanced kills to cash system (gives additional gold and EXP according to the level of your enemy)
- Advanced infinate leveling system (each level requires more exp)
- Infinate mana system
- Skill based game
- Complex vision and range system
- Control of targeting specific heroes (including allies)
- Configure unit priority (forces your units to auto target enemy heroes)
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Specifications
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Tileset: Jungle
Map size: 256x256
Players: 6
Map size: 256x256
Players: 6
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Objective
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Like all the other AoS maps, the idea is to kill as many units as possible and upgrade your hero and eventually kill the enemy base. Heroes use a leveling system and each advanced level requires more EXP. Each character has 4 spells and a passive ability.
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Screenies
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Heroes
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Zealot - Axe COMPLETED!
Axe is highly trained in the art of physical combat and hunts his prety through an array of deadly spells. His bloodthirsty passion for battle allows him to gain tremendous strength. Even if he dies, his spirit sometimes has the momentum to reincarnate his body and continue fighting.
Blink Strike: Teleports to an enemy hero and staggers them for 1 second
Inner Spirit: Uses his strength to restore his shields (+1000)
Psi Blade: Impels enemy heroes to fight him and gives a +10% chance to reincarnate
Projection: Generates an image of an allied or enemy hero
Reincarnation: Gives a 23% chance to reincarnate if he dies
Axe is highly trained in the art of physical combat and hunts his prety through an array of deadly spells. His bloodthirsty passion for battle allows him to gain tremendous strength. Even if he dies, his spirit sometimes has the momentum to reincarnate his body and continue fighting.
Blink Strike: Teleports to an enemy hero and staggers them for 1 second
Inner Spirit: Uses his strength to restore his shields (+1000)
Psi Blade: Impels enemy heroes to fight him and gives a +10% chance to reincarnate
Projection: Generates an image of an allied or enemy hero
Reincarnation: Gives a 23% chance to reincarnate if he dies
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Dragoon - Phantom COMPLETED!
Through his illusions he provides good damage (images are worth 25% of hero) and is extremely hard to kill because he can switch positions between units. The untrained eye can miss his transitions. Though he suffers a lack of hit points, if used to his true potential, his power can be devastating.
Switch: Switches positions between you and an allied or enemy hero
Division: Generates 2 images and gives a +11% chance to conjure image
Transit: Switches positions between you and an image
Oversight: Summons a powerful air unit
Conjure Image: Gives an 11% chance every second to generate an image
Through his illusions he provides good damage (images are worth 25% of hero) and is extremely hard to kill because he can switch positions between units. The untrained eye can miss his transitions. Though he suffers a lack of hit points, if used to his true potential, his power can be devastating.
Switch: Switches positions between you and an allied or enemy hero
Division: Generates 2 images and gives a +11% chance to conjure image
Transit: Switches positions between you and an image
Oversight: Summons a powerful air unit
Conjure Image: Gives an 11% chance every second to generate an image
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Dark Templar - Trueblade COMPLETED!
He walks through the shadows and rips his enemies apart using his deadly blade. He aims to break the laws of reality by manipulating time and space. His enemies fear him even if he is outnumbered.
True Strike: Teleports to an enemy hero and summons an air unit for 5 seconds
Ghost Walk: Renders the substance of his body and goes out of sight
Time Walk: Teleports and transforms his body into the location of an image and increases allied spell timers by 35%
Blade Fury: Summons powerful images near enemy heroes anywhere on the map
Prosperous: Gives +50 armor
He walks through the shadows and rips his enemies apart using his deadly blade. He aims to break the laws of reality by manipulating time and space. His enemies fear him even if he is outnumbered.
True Strike: Teleports to an enemy hero and summons an air unit for 5 seconds
Ghost Walk: Renders the substance of his body and goes out of sight
Time Walk: Teleports and transforms his body into the location of an image and increases allied spell timers by 35%
Blade Fury: Summons powerful images near enemy heroes anywhere on the map
Prosperous: Gives +50 armor
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Samir Duran - Slayer COMPLETED!
Driven by fame and riches, Assassin fears nothing and has a strong agenda to kill any brave beings who stand in his way. Despite his weak body, he is capable of inflicting incredible damage through his skills.
Spellbind: Teleports enemy heroes to your location
Violate: Destroys an allied spawn unit and uses the energy from the dead spirit to gain 100 energy points
Firestorm: Summons 3 ground units
Elimination: Summons a powerful air unit and gives a 15% chance to transfer his remaining energy points into gold
Estates: Improves generated gold by 50%.
Driven by fame and riches, Assassin fears nothing and has a strong agenda to kill any brave beings who stand in his way. Despite his weak body, he is capable of inflicting incredible damage through his skills.
Spellbind: Teleports enemy heroes to your location
Violate: Destroys an allied spawn unit and uses the energy from the dead spirit to gain 100 energy points
Firestorm: Summons 3 ground units
Elimination: Summons a powerful air unit and gives a 15% chance to transfer his remaining energy points into gold
Estates: Improves generated gold by 50%.
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Goliath - Techie COMPLETED!
Techie was built to survive and in dangerous situations reform his vehicle structure to deal devasting damage. He uses advanced technology to weaken his prey and uses his robust vehicle to hunt them down.
Remain: Surrounds his vehicle in a defensive energy and obstructs targeted damage
Rewire: Uses advanced machinery to reprogram the mind of an enemy hero and staggers them for 3.5 seconds
Silence: Targets enemy heroes and prohibits their use of spell conjuring
Reform: Adjusts his vehicle structure and transforms into a transit bomb
Reset: Gives a 63% chance to reform again
Techie was built to survive and in dangerous situations reform his vehicle structure to deal devasting damage. He uses advanced technology to weaken his prey and uses his robust vehicle to hunt them down.
Remain: Surrounds his vehicle in a defensive energy and obstructs targeted damage
Rewire: Uses advanced machinery to reprogram the mind of an enemy hero and staggers them for 3.5 seconds
Silence: Targets enemy heroes and prohibits their use of spell conjuring
Reform: Adjusts his vehicle structure and transforms into a transit bomb
Reset: Gives a 63% chance to reform again
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Tank - Destroyer COMPLETED!
Destroyer was designed to be the ultimate defensive unit. Though he lacks speed, his superior combat skills allow him to avoid threatening situations and destroy anything in his way.
Gateway: Teleports his vehicle and other allied heroes to his Temple
Trueshot: Summons an air unit
Spell Shield: Surrounds his vehicle in a defensive energy and obstructs targeted spells
Siren: Uses advanced machinery to resonate an intrusive siren and staggers enemy heroes for 5 seconds
Cripple: Destroys surrounding weak units. Uses 50 energy points for each kill
Destroyer was designed to be the ultimate defensive unit. Though he lacks speed, his superior combat skills allow him to avoid threatening situations and destroy anything in his way.
Gateway: Teleports his vehicle and other allied heroes to his Temple
Trueshot: Summons an air unit
Spell Shield: Surrounds his vehicle in a defensive energy and obstructs targeted spells
Siren: Uses advanced machinery to resonate an intrusive siren and staggers enemy heroes for 5 seconds
Cripple: Destroys surrounding weak units. Uses 50 energy points for each kill
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Hydralisk - Bandit COMPLETED!
This deadly hyrbrid creature is most distinguished by his transformation powers. By morphing into his more powerful form he can cause horrific damage to his opponents and also has the advantage of speed.
Metamorphosis: Transforms into an attainable spawn unit
Destroy: Kills 3 spawn units
Ruination: Targets enemy heroes and steals 50% of their gold. Also reverts their energy points. Lasts 10 seconds
Manifest: Morphs into his true form and rectifies his attained beings
Languish: Weakens enemy passive abilities by 50%
This deadly hyrbrid creature is most distinguished by his transformation powers. By morphing into his more powerful form he can cause horrific damage to his opponents and also has the advantage of speed.
Metamorphosis: Transforms into an attainable spawn unit
Destroy: Kills 3 spawn units
Ruination: Targets enemy heroes and steals 50% of their gold. Also reverts their energy points. Lasts 10 seconds
Manifest: Morphs into his true form and rectifies his attained beings
Languish: Weakens enemy passive abilities by 50%
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Ultralisk - Beastmaster COMPLETED!
This monstrous beast was once the ruler of his colony. Though relatively weak, he has the ability to influence units near him and can build powerful armies. His shamanic powers also allow him to rectify powerful beings and heal his units in times of danger.
Conversion: Convinces a spawn unit to join his army
Unify: Teleports converted units to an enemy hero
Sacrifice: Destroys 5 of his spawn units and uses the energy from the spirit world to summon a powerful being
Vitality: Uses his inner powers to heal his entire army
Retaliate: Gives a 23% chance to summon an air unit every time his army suffers a death
This monstrous beast was once the ruler of his colony. Though relatively weak, he has the ability to influence units near him and can build powerful armies. His shamanic powers also allow him to rectify powerful beings and heal his units in times of danger.
Conversion: Convinces a spawn unit to join his army
Unify: Teleports converted units to an enemy hero
Sacrifice: Destroys 5 of his spawn units and uses the energy from the spirit world to summon a powerful being
Vitality: Uses his inner powers to heal his entire army
Retaliate: Gives a 23% chance to summon an air unit every time his army suffers a death
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SECRET HERO
Tassadar Templar - Sorcerer COMPLETED!
Revealed to those worthy of his presence, Sorcerer has the potential to cause devasting damage. He is most hated because of his passion to defend his allied buildings and does a great job of it.
Defend: Teleport to an allied Defensive Tower
Motion: Summons 7 ground units. Lasts 6 seconds.
Impel: Targets enemy heroes and assigns them to their current locations in 5 seconds
Starfall: Summons an air unit and staggers enemy heroes
Restore: Gives a 26% chance to gain triple energy points
Tassadar Templar - Sorcerer COMPLETED!
Revealed to those worthy of his presence, Sorcerer has the potential to cause devasting damage. He is most hated because of his passion to defend his allied buildings and does a great job of it.
Defend: Teleport to an allied Defensive Tower
Motion: Summons 7 ground units. Lasts 6 seconds.
Impel: Targets enemy heroes and assigns them to their current locations in 5 seconds
Starfall: Summons an air unit and staggers enemy heroes
Restore: Gives a 26% chance to gain triple energy points
Post has been edited 44 time(s), last time on Jan 26 2010, 4:37 pm by MetalGear.
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