Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Leaderboard update delay
Leaderboard update delay
Oct 22 2009, 8:24 pm
By: Wormer  

Oct 22 2009, 8:24 pm Wormer Post #1



Does anyone know how fast the leaderboard text (and leaderboard itself) is updated in frames and/or trigger cycles?
Suppose it is done every 8 or 16 trigger cycle (with hypers), but not sure.
Need the exact value.



Some.

Oct 22 2009, 8:56 pm rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

It updates once a second, and is based on a different clock.
On fastest, it should update every 12 trigger cycles, but there's an occasional discrepancy every so often. If you want to make sure it gets updated properly, have it update on the 10th or 11th trigger run, rather than the 12th.

Post has been edited 1 time(s), last time on Oct 22 2009, 9:48 pm by rockz.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Oct 22 2009, 9:31 pm Wormer Post #3



Thanks, helped ALOT!
Was trying to figure that out myself (triggerwise), but useless...
Quote from rockz
...and is based on a different clock.
Ugh, that complicates things... The problem is in that each timer based on a death counter will desynch with the leaderboard timer. Even dunno what to do... :|

EDIT: :lightbulb:
Got an idea! I guess EUD condition can work well in my case.
Where do you say is this leaderboard timer located in memory ?.. :-_-:



Some.

Oct 22 2009, 9:48 pm rockz Post #4

ᴄʜᴇᴇsᴇ ɪᴛ!

I'm doubtful we can find it.

The problem is that it updates rather erratically. I have a clock counting to 12, and it updates on the 4th and 8th tick of the clock for 46 updates, then updates on the 0th and 4th tick of the clock for another 46 updates, then updates on the 8th and 0th tick for another 46 updates, then repeats.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Oct 22 2009, 9:55 pm Wormer Post #5



Odd.
I should think a bit on what I want to achieve with all this.

Haven't understood what you wanted to tell with this:
Quote from rockz
I have a clock counting to 12, and it updates on the 4th and 8th tick of the clock for 46 updates, then updates on the 0th and 4th tick of the clock for another 46 updates, then updates on the 8th and 0th tick for another 46 updates, then repeats.




Some.

Oct 22 2009, 11:37 pm rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

Use custom score and cycle it from 0-11 via constantly subtracting 1, and resetting it to 12 when it reaches 0. The leaderboard will display 0, 4, 8, in different cycles. Try it out to see exactly what I mean (it's really wierd, IMO).



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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