Staredit Network > Forums > SC1 Map Showcase > Topic: The Puzzling 2
The Puzzling 2
Jul 9 2009, 3:14 am
By: KhaosKreator
Pages: < 1 2 3 4 5 >
 

Oct 19 2009, 1:33 pm Devourer Post #41

Hello


http://img36.imageshack.us/img36/9027/chessw.jpg

I think this works, black MUST move his King, else he would get ownd by the rook, and for the case he would move it the bishop or knight will defeat him. There is no way for Black to win (probably).



Please report errors in the Staredit.Network forum.

Oct 19 2009, 2:05 pm AlexCode Post #42



I'll try the map later to see if that is what the triggers let through. In the meantime, it doesn't actually generate a checkmate cause the queen can block the check like in the picture attached, so it is not a checkmate.

Attachments:
chess2.jpg
Hits: 4 Size: 46.19kb



None.

Oct 19 2009, 2:23 pm Devourer Post #43

Hello

oh shit, that's right... going to give it a try once again. Hold on.

EDIT:

http://img190.imageshack.us/img190/2118/chess2c.jpg

The Cycles displays where what figure stands and the colored rectangles shows in what area they can go.
Think this is right: he would have to kill my bishop, but he can't, therefor he has to move his king, but whereever he moves it he's defeated. Or? :omfg: :bleh:

Post has been edited 2 time(s), last time on Oct 19 2009, 2:51 pm by DeVouReR.



Please report errors in the Staredit.Network forum.

Oct 19 2009, 3:03 pm AlexCode Post #44



The problem with that is the rook can't move through the bishop, so the king can move down-left to escape check. If the rook could be on the opposite side where the pawn is you would have a check, like the picture attached.
It seems like the only way to cause checkmate is by capturing one of the black's pieces.

Attachments:
chess3.jpg
Hits: 5 Size: 44.91kb



None.

Oct 19 2009, 3:05 pm Devourer Post #45

Hello

Oh I completly forgot that they cannot wal over each other :S
also, going to give it another try. Are you 100% sure that this is the real placement of the SC board ingame?



Please report errors in the Staredit.Network forum.

Oct 19 2009, 3:36 pm AlexCode Post #46



Yep, that's the layout.



None.

Oct 19 2009, 5:41 pm Devourer Post #47

Hello

My brother and I have tested many many ways and no success.
Also sure you given us the right units? (bishop, knight, rook)?



Please report errors in the Staredit.Network forum.

Oct 19 2009, 6:48 pm AlexCode Post #48



I'll check all the units and placements again tonight, but I'm certain their right.
The players in the bottom were the first three on the left, p1 (red) was rook, p2 (blue) was knight, and p3 (green) was bishop.



None.

Oct 20 2009, 8:59 pm AlexCode Post #49



I just checked it in game and that layout is correct. Here's a screen cap of the room to confirm. We've had a bunch of people look at the problem now and no one can get it - I think that the answer in game is not actually a checkmate. It's too bad we can't get past this room, I wanted to see the rest of the map because everything up to this point was really well done. Especially the music note room!

Attachments:
scchess.jpg
Hits: 6 Size: 153.9kb



None.

Oct 20 2009, 9:02 pm Devourer Post #50

Hello

I'll contact KhaosKreator (got him in AIM) to PM you the solution, alright?



Please report errors in the Staredit.Network forum.

Oct 20 2009, 9:39 pm KhaosKreator Post #51



Quote from Devourer

http://img36.imageshack.us/img36/9027/chessw.jpg

I think this works, black MUST move his King, else he would get ownd by the rook, and for the case he would move it the bishop or knight will defeat him. There is no way for Black to win (probably).


You can move the queen to block the rook. It's not Checkmate. EDIT: I see you figured this out on your own.

There are actually only two solutions to this puzzle. I came up with it myself. Here's a hint: Both solutions are a mirror of each other horizontally around the king.

Post has been edited 2 time(s), last time on Oct 20 2009, 9:50 pm by KhaosKreator.



None.

Oct 20 2009, 10:10 pm Devourer Post #52

Hello

SPOIL BELOW SPOIL BELOW SPOIL BELOW SPOIL BELOW SPOIL BELOW

Another hint KK just gave me:
Quote
[00:09] KhaosKreator1: [...]you need to put the rook right beside the king (to the left or the right)
[00:09] devourer: directly next to him?
[00:09] KhaosKreator1: yes

Good luck, ajexcode, going to give it a try as well.

EDIT: Yay, got it.
SPOIL: Link contains the solution, click on own risk.
http://img16.imageshack.us/img16/7187/chess1y.jpg

Post has been edited 3 time(s), last time on May 13 2015, 4:18 pm by Devourer.



Please report errors in the Staredit.Network forum.

Oct 21 2009, 1:18 am payne Post #53

:payne:

Dev, we still haven't made it >.<
Is Psionic still alive? I'll wait for both of you ;)



None.

Oct 21 2009, 8:44 am Devourer Post #54

Hello

Quote from payne
Dev, we still haven't made it >.<
Is Psionic still alive? I'll wait for both of you ;)
Pis is very inactive, but already PMd and asked him whether we call (especially meph him and I) could get on after christmas and enjoy some time once again.
And I have to wait til christmas.



Please report errors in the Staredit.Network forum.

Nov 7 2009, 5:39 pm hdogg86 Post #55



love this map, but i havent figured out the gears in mirror towers or the accelerator pylon or chessboard, thats closest ive got on each path



None.

Nov 8 2009, 3:30 am OlimarandLouie Post #56



I feel mentally inferior... ah.. this game... is so hard... :stfu:



None.

Jan 10 2010, 9:59 am hdogg86 Post #57



SEN halp! i cant figure out the second piano part!!!!
any clues?

Post has been edited 2 time(s), last time on Jan 10 2010, 11:04 am by hdogg86.



None.

Jan 11 2010, 6:20 am Leon-037 Post #58



O.o Go to the room after you solve the first one and read the hint and it should help how to do the second part :P



None.

Jan 12 2010, 1:07 am payne Post #59

:payne:

Remember me I still haven't finished this because my ex-partners never wanted to play the saved game again.
*cough* devourer *cough*



None.

Jan 12 2010, 3:00 am Leon-037 Post #60



O.o Find some new partners to play it with you



None.

Options
Pages: < 1 2 3 4 5 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
Please log in to shout.


Members Online: Roy