Thats what I thought. Beta wouldn't be fun at all for people here, without a working map editor.
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Aww Nuts! That means the Beta people will get first dibs on the easy remakes such as Random Unit Battle ..
VERY SAD FACE <:C
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Amazed by the Starcraft 2 editor. Imagine a faithful adaptation of your favorite game on SC2...beyond epic
Loving the third person action game thing. Probably 90% of my maps will be on that
Up and down shooter looks fun too, probably going to make some crazy insane map like the ones where you have to put 100 tokens in the arcade before you win.
The possibilities...
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Super Zergling World on SC2.
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Relatively ancient and inactive
I'm thinking of making an AoSish map where two terran sides duke it out over a an ancient protoss artifact, and when you've managed to push back the other side enough, you go inside a cave in the middle, at which point the games transforms into a first-person, and try to capture said artifact and return it to base, before the other team can push back your forces and catch up with you. When you climb back out of the cave, it returns to RTS-view and you run as fast as possible back to base to win. Well, or you can kill the enemy command center.
Post has been edited 1 time(s), last time on Oct 6 2009, 11:48 pm by Centreri.
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Super Zergling World on SC2.
How about make a unit that looks like Mario, with his voice, make it a side scroller, have keyboard controls, and call it Super Mario World?
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Yeah, I've always wondered why people make maps based on Pokemon, Diablo, Mario, etc. when people can just play the original. Well, apart from showing off their own map-making skills.
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