I'm trying to make the fire of a damaged bunker under a tree be -over- (and not behind) the branches.
Is it possible?
(It's for some Environmental interaction
)
None.
>be faceless void >mfw I have no face
O_O BURN THE TREE OF GENESIS! WOO!
Maybe if it works on nonbunker buildings, make a burning lifted-off building?
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
Try moving the building down further, perhaps? At least so that its center is below the center of the sprite.
None.
What you really should be asking is whether it's possible or not to get a bunker to be in front of the tree, and as I'm sure you know, the answer to that is no
At least, not where you want the fire to be.
None.
Lol, I didn't think about burning the Tree of Genesis down, though it may be an idea
Anyways, I'd prefer ground building. :S
EDIT: Wow, Falk and Vrael posted so quickly >.< And Falk posted exactly 1 second before me, haha!
Anyways, Vrael, that makes sense. I'll test it out later on.
None.
>be faceless void >mfw I have no face
CAN you make invisible lifted buildings?
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
>be faceless void >mfw I have no face
Hmm. So can you not use em because of mobile grids or something?
Red classic.
"In short, their absurdities are so extreme that it is painful even to quote them."
No, simply because they are bigger and the fire will be beyond the tree, which would be weird ;o
None.
Lol, NO U!
Enough huge trees in my RPG >.<
And that would suck up too many sprites
I have like 80 more sprites to place on the map before I reach the limit and I'm only at like 57% of the terrain done >.<
None.
To have a unit on top of a sprite, the unit's center has to be below the sprite's center. If they have the same y value, presumably the last one or first one placed takes precedence, but I'm not sure.
"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"