I always saw Starcraft as a RTS game. Not to play RPGs or Bounds, but to build, capture and destroy. Having been a huge fan of RabidXDog's Strategic Warfare series and Civil War maps, i decided to make something that took what Starcraft did best, and make it better. Without further ado, i present to you
Generals: Frontline.Features:-3 on 3 multiplayer map
-Morale system- The lower your morale is, the lower health your troops spawn with.
(However, unlike the Strategic Warfare maps, you do not win by depleting your opponent's morale.)
-Buyable units using a mind control purchasing system
Objectives:-The Federation (Green) has to capture all cities, while the Confederation (Yellow) has to capture the Federation capital.
DoctrinesGenerals:Frontline features 5 different war doctrines that affect your spawns and style of play. They are:
Attrition
Attrition focuses on lowering enemy morale and surviving with high endurance units.
-Specializes in spies. Bringing spies to opponent cities will start a rebellion there. Rebellions generate rebels to fight against the enemy and in doing so, it lower's the opponent's morale.
-Buying spies are also cheaper.
Blitzkreig
The Doctrine Blitzkreig focuses on lightning swift attacks. That is, spawns consist of fast high damage units.
-Buying HalfTracks are cheaper.
-Has the ability to buy a Nuke for 5000. Very useful when both teams are entrenched.
-Excellent doctrine for flanking.
Human Wave
Human Wave uses superior infantry numbers to overwhelm the enemy.
-Specializes in infantry. Infantry weapons are upgradable.
-Infantry units also cost less.
Siege
The Doctrine Siege focuses on indirect fire from afar.
-Artilleries are cheaper and are upgradable.
-Spawns contain more artillery units.
Turtling
When using the Turtling Doctrine, the best offense is a good defense.
-Specializes in high armored units that can absorb blows.
-Easily maintains high morale. (Morale boost is cheaper).
-Controlling entire continents will generate more income and morale while using this doctrine.
The above descriptions are just an overview of each doctrine. Try each doctrine out. Each as their pros and cons.
Screenshots
A small portion of the battlefield. Controlling the bridges is a key point in this map. If you can stop the enemy from crossing the bridges, you can buy yourself more time.The map is open source. Feel free to make modifications and adjustments to it, provided that you mention me.
Thanks. Be sure to try it out and leave comments.
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Post has been edited 7 time(s), last time on Sep 20 2009, 2:27 pm by Craftstar2.
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