Could anyone give me ideas for the 3 adventurers (including the NPC), the King, the hermit, the cannibal's chief, the God helping the players and a generic name for the statues (sages)?
Thanks alot!
By the way, do you think it would be interesting that the players start off without any spells (since they are normal citizens) and that they acquire their spells from killing some special monsters, like ''stealing'' it (which would imply these monsters actually uses these spells in combat which also implies that they'll have a little AI implemented)?
And should they get a heal spell from the sages at the very start or should they heal from potions they'd buy in town or I don't know?
EDIT:
What do you think of these names:
- Ansis (P1)
- Cloen (Hermit)
- Keyvyne (P2)
- Leytron (Boss)
- Eyvindr (City)
- Karl (King)
- Halstein (City)
- Kleykir (NPC)
- Karlhófði (Boss)
- Hersir (Chief of sieged town)
- Smiðr (Smith)
- Illugi (Bad sage's name)
- Búandi (Farmer's name)
- Freyr (City)
- Gandr (Magical monsters)
- Gulls (Golds - Money)
- Lymrek (Forest)
- þegjandi (Cannibalists' village)
- Njörðr (Pirates)
- Helheim (Underground corrupted world)
- Heimdall (God's name)
These names are based off serious researches, some have meanings in relation with their character
Source: http://www.ellipsis.cx/~liana/names/norse/vikbynames.html and Wikipedia
I was also thinking about changing the name of this RPG to: ''Corruption's Genesis: Ragnarök''.
Post has been edited 2 time(s), last time on Jul 5 2009, 2:01 am by payne.
None.