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Yggdrasill: Tree of Genesis, Ragnarök: Corruption's beginning

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Creator: payne
Time: Jun 30 2009, 9:56 pm

Post #61     samsizzle! Sep 16 2009, 4:06 am

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I thought your style of terrain was fine actually, for your rpg.

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Post #62     payne Sep 17 2009, 5:06 am

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Guys, it's serious!
I stop terraining. Else, it seems like I'll be missing time :S
I'll try to fix that new Nooks and Crannies bug and then I'll do my triggering. ^^

Wish me good luck, it will be my very first real experience with RPG triggering ;o

Cya on the other side, guys!

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Post #63     Kaias Sep 17 2009, 5:10 am

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That's not going to happen.
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Quote from payne
Guys, it's serious!
I stop terraining. Else, it seems like I'll be missing time :S
I'll try to fix that new Nooks and Crannies bug and then I'll do my triggering. ^^

Wish me good luck, it will be my very first real experience with RPG triggering ;o

Cya on the other side, guys!
If you pull off all those trigger systems I'll be seriously impressed with you.

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Post #64     darksnow Sep 17 2009, 11:23 am

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i would like it split, it gives you more options, and its just more fun that way

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Post #65     payne Sep 17 2009, 10:35 pm

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What do you mean by split? ;o

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Post #66     darksnow Sep 18 2009, 12:05 am

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teh cliffs separating into 2 ways

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Post #67     payne Sep 18 2009, 2:31 am

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Though some people agreed that having a linear terrain for all this time and suddenly changing the "type" of terrain might not be really good. Anyways, I stopped terrain production for now.

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Post #68     payne Jan 20 2010, 5:24 am

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This is coming along, guys, keep faith! :D

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Post #69     HCM™stickynote Jan 20 2010, 5:53 am

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Didn't know you were still working on this. Keep going, if you squint you can see the finish line be the time the U.S. has another president. JK. Good luck man.

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Post #70     payne Jan 25 2010, 3:21 am

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Okay, I've updated the file into the DLDB.
You must read the Description of the file to know what's going on ;)
You may get lost... and it's much of a spoil... so in fact, it's just for the huge curious. Else, I suggest not to play it.
Finally, terrain is only 90% done because I had forgot a part of my storyline. I'm glad because as it was, I was only using like 75% of a 256x256 map's terrain... somewhat deceived ;)

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Post #71     payne Jan 29 2010, 4:33 am

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2 new screenshots in the first post. :P
(Just to tease you up)

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Post #72     payne Apr 2 2010, 4:05 am

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Well, I'm done terraining (though there's still a bit to do). I'll start triggering.
I hope you guys are happy of the actual result. =D

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Post #73     payne Nov 21 2011, 5:23 am

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I am kind of nostalgic with this project. The terrain and storyline are, I believe, pretty neat.
... but I lack the motivation to get into the triggering.

If I remember well my discussion with samsizzle, there is another Year-Long RPG Contest or something of the kind. Anyone would be interested into joining as a team?
Here's the latest version of the map with some locations named after certain things I wanted to do and with nearly 100% completed terraining: File: Yggdrasill: Tree of Genesis
This post was edited 1 time, last edit by payne: Nov 21 2011, 6:17 am.

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Post #74     Tempz Dec 20 2011, 3:22 am

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@Payne
How is the progress on the map so far?

Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2)
Pm me for terrain requests (Jungle mostly)
(user posted image)
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Post #75     payne Dec 20 2011, 5:24 am

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@Payne
How is the progress on the map so far?
Well, Loveless told me he'd work on the map... but after weeks of nothing being done, I just realized he trolled me and, of course, abandoned yet another project he got in.
Permanently added to the lazy and unproductive genius. :massimo:
To Loveless: thanks for making me waste my time. :awesome:

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Post #76     LoveLess Dec 20 2011, 5:41 am

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@Payne
How is the progress on the map so far?
Well, Loveless told me he'd work on the map... but after weeks of nothing being done, I just realized he trolled me and, of course, abandoned yet another project he got in.
Permanently added to the lazy and unproductive genius. :massimo:
To Loveless: thanks for making me waste my time. :awesome:
I thought I was just going to be helping, not doing everything for you :<

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Post #77     payne Dec 20 2011, 6:09 am

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Quote from LoveLess
Quote from payne
Quote from Tempz
@Payne
How is the progress on the map so far?
Well, Loveless told me he'd work on the map... but after weeks of nothing being done, I just realized he trolled me and, of course, abandoned yet another project he got in.
Permanently added to the lazy and unproductive genius. :massimo:
To Loveless: thanks for making me waste my time. :awesome:
I thought I was just going to be helping, not doing everything for you :<
I wrote pretty clearly I was requiring someone to do -all- the trigger work. All rest, I had it.
Also, we only talked about implementing a little mob-spawning system and you abandoned right away. ;o

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