Hey guys, i was wondering how i could make it so i get minerals whenever i kill a particular unit, could someone help me out?
Post has been edited 1 time(s), last time on Jun 24 2009, 12:24 am by JrOSTAD.
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Use this page for reference:
http://www.staredit.net/?p=tutorials&tut=6Now, for each unit you kill do the trigger:
Current player kills and razings score is at least [Unit You Killed's Score]
Set score for current player: subtract [Double the above]
GIve minerals
Preserve
This should be used with hypertriggers for maximum effect.
Also, it is VERY IMPORTANT THAT YOU PLACE HIGHER KILLS AND RAZINGS UNITS FIRST ON THE TRIGGER LIST [top]
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I have only one word to say to that... PERFECT!!! It worked amazingly, thank you
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If you kill two units at the same time with splash damage, this system might bug out, however.
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But, you can always add in safe-guard triggers to minimize the bug-out effects.
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